ichigo/engine/fill.go

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package engine
import (
"image/color"
"github.com/hajimehoshi/ebiten/v2"
)
// Fill fills the screen with a colour.
type Fill struct {
Color color.Color
Hidden bool
ID
ZPos
}
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func (f *Fill) Draw(screen *ebiten.Image, opts ebiten.DrawImageOptions) {
if f.Hidden {
return
}
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screen.Fill(opts.ColorM.Apply(f.Color))
}