ichigo/engine/debug.go

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package engine
import (
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"encoding/gob"
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"fmt"
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"math"
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"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
)
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func init() {
gob.Register(PerfDisplay{})
}
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// PerfDisplay debugprints CurrentTPS and CurrentFPS in the top left.
type PerfDisplay struct{}
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func (PerfDisplay) Draw(screen *ebiten.Image, _ ebiten.GeoM) {
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ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f FPS: %0.2f", ebiten.CurrentTPS(), ebiten.CurrentFPS()))
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}
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func (PerfDisplay) Z() float64 {
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// Always draw on top
return math.MaxFloat64
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}