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package engine
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import (
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"encoding/gob"
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"image"
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)
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var _ Collider = SolidRect{}
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func init() {
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gob.Register(&SolidRect{})
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}
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type SolidRect struct {
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ID
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Bounds
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}
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2021-08-23 10:34:56 +10:00
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func (s SolidRect) CollidesWith(r image.Rectangle) bool { return s.BoundingRect().Overlaps(r) }
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