2021-08-05 15:14:56 +10:00
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package engine
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import (
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"image/color"
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"github.com/hajimehoshi/ebiten/v2"
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)
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2021-08-18 16:34:51 +10:00
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// Ensure Fill satisfies Drawer.
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var _ Drawer = &Fill{}
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// Fill fills the screen with a colour.
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type Fill struct {
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ID
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Color color.Color
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Hidden
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ZOrder
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}
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2021-08-12 14:06:01 +10:00
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func (f *Fill) Draw(screen *ebiten.Image, opts ebiten.DrawImageOptions) {
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if f.Hidden {
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return
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}
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screen.Fill(opts.ColorM.Apply(f.Color))
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}
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