2021-07-23 17:05:05 +10:00
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package engine
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2021-08-23 10:34:56 +10:00
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import "image"
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2021-08-01 17:08:26 +10:00
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// ID implements Identifier directly (as a string value).
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type ID string
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// Ident returns id as a string.
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func (id ID) Ident() string { return string(id) }
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2021-08-23 10:34:56 +10:00
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// Bounds implements Bounder directly (as an image.Rectangle value).
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type Bounds image.Rectangle
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// BoundingRect returns b as an image.Rectangle.
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func (b Bounds) BoundingRect() image.Rectangle { return image.Rectangle(b) }
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2021-08-23 11:10:46 +10:00
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// Disabled implements Disabler directly (as a bool).
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type Disabled bool
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// IsHidden returns h as a bool.
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func (d Disabled) IsDisabled() bool { return bool(d) }
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// Hide sets h to true.
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func (d *Disabled) Disable() { *d = true }
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// Show sets h to false.
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func (d *Disabled) Enable() { *d = false }
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2021-08-23 10:34:56 +10:00
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// Hidden implements Hider directly (as a bool).
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type Hidden bool
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// IsHidden returns h as a bool.
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func (h Hidden) IsHidden() bool { return bool(h) }
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// Hide sets h to true.
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func (h *Hidden) Hide() { *h = true }
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// Show sets h to false.
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func (h *Hidden) Show() { *h = false }
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2021-08-28 17:51:31 +10:00
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// ZOrder implements DrawOrder (in Drawer) directly (as a float64 value).
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2021-08-18 16:34:51 +10:00
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type ZOrder float64
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2021-07-23 17:05:05 +10:00
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2021-08-18 14:02:15 +10:00
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// DrawOrder returns z as a float64.
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2021-08-18 16:34:51 +10:00
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func (z ZOrder) DrawOrder() float64 { return float64(z) }
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2021-08-26 13:54:22 +10:00
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2021-09-01 17:24:43 +10:00
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// ---------- Some math helpers for image.Point ----------
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2021-08-26 13:54:22 +10:00
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2021-09-01 17:24:43 +10:00
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func pmul(p, q image.Point) image.Point {
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2021-08-26 13:54:22 +10:00
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p.X *= q.X
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p.Y *= q.Y
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return p
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}
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2021-09-01 17:24:43 +10:00
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func pdiv(p, q image.Point) image.Point {
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2021-08-26 13:54:22 +10:00
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p.X /= q.X
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p.Y /= q.Y
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return p
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}
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2021-09-01 17:24:43 +10:00
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func pfloat(p image.Point) (float64, float64) {
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2021-08-26 13:54:22 +10:00
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return float64(p.X), float64(p.Y)
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}
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