clean up old commented out code
This commit is contained in:
parent
6bc7c07444
commit
08048fd31d
1 changed files with 0 additions and 12 deletions
|
@ -33,16 +33,6 @@ func (a *Actor) BoundingRect() image.Rectangle { return image.Rectangle{a.Pos, a
|
||||||
|
|
||||||
func (a *Actor) CollidesAt(p image.Point) bool {
|
func (a *Actor) CollidesAt(p image.Point) bool {
|
||||||
bounds := image.Rectangle{Min: p, Max: p.Add(a.Size)}
|
bounds := image.Rectangle{Min: p, Max: p.Add(a.Size)}
|
||||||
/*return nil != Walk(a.collisionDomain, func(c interface{}, _ []interface{}) error {
|
|
||||||
coll, ok := c.(Collider)
|
|
||||||
if !ok {
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
if coll.CollidesWith(bounds) {
|
|
||||||
return Collision{With: coll}
|
|
||||||
}
|
|
||||||
return nil
|
|
||||||
})*/
|
|
||||||
for _, c := range a.collisionDomain {
|
for _, c := range a.collisionDomain {
|
||||||
if c.CollidesWith(bounds) {
|
if c.CollidesWith(bounds) {
|
||||||
return true
|
return true
|
||||||
|
@ -92,8 +82,6 @@ func (a *Actor) MoveY(dy float64, onCollide func()) {
|
||||||
}
|
}
|
||||||
|
|
||||||
func (a *Actor) Prepare(g *Game) error {
|
func (a *Actor) Prepare(g *Game) error {
|
||||||
//a.collisionDomain = g.Component(a.CollisionDomain)
|
|
||||||
|
|
||||||
cs := g.Query(g.Component(a.CollisionDomain), ColliderType)
|
cs := g.Query(g.Component(a.CollisionDomain), ColliderType)
|
||||||
a.collisionDomain = make([]Collider, 0, len(cs))
|
a.collisionDomain = make([]Collider, 0, len(cs))
|
||||||
for _, c := range cs {
|
for _, c := range cs {
|
||||||
|
|
Loading…
Reference in a new issue