add more cubes

This commit is contained in:
Josh Deprez 2021-09-02 16:25:01 +10:00
parent e74ea8de3e
commit 09167208ea
2 changed files with 7 additions and 3 deletions

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10
main.go
View file

@ -107,13 +107,13 @@ func writeLevel1() {
&engine.Fill{ &engine.Fill{
ID: "bg_fill", ID: "bg_fill",
Color: color.Gray{100}, Color: color.Gray{100},
ZOrder: 0, ZOrder: -10,
}, },
&engine.Parallax{ &engine.Parallax{
CameraID: "game_camera", CameraID: "game_camera",
Child: &engine.Billboard{ Child: &engine.Billboard{
ID: "bg_image", ID: "bg_image",
ZOrder: 1, ZOrder: -5,
Pos: image.Pt(-160, -120), Pos: image.Pt(-160, -120),
Src: engine.ImageRef{Path: "assets/space.png"}, Src: engine.ImageRef{Path: "assets/space.png"},
}, },
@ -138,11 +138,15 @@ func writeLevel1() {
engine.Pt3(5, 0, 0): {CellBack: 0, CellFront: 1}, engine.Pt3(5, 0, 0): {CellBack: 0, CellFront: 1},
engine.Pt3(5, 1, 0): {CellBack: 0, CellFront: 1}, engine.Pt3(5, 1, 0): {CellBack: 0, CellFront: 1},
engine.Pt3(5, 2, 0): {CellBack: 0, CellFront: 1}, engine.Pt3(5, 2, 0): {CellBack: 0, CellFront: 1},
engine.Pt3(8, 2, 0): {CellBack: 0, CellFront: 1},
engine.Pt3(8, 2, 1): {CellBack: 0, CellFront: 1},
engine.Pt3(8, 2, 2): {CellBack: 0, CellFront: 1},
}, },
}, },
&engine.Tilemap{ &engine.Tilemap{
ID: "terrain", ID: "terrain",
ZOrder: 8, ZOrder: -1,
Map: tiles, Map: tiles,
Sheet: engine.Sheet{ Sheet: engine.Sheet{
AnimDefs: map[string]*engine.AnimDef{ AnimDefs: map[string]*engine.AnimDef{