comment tweaks
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6cf9904403
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0b13586519
1 changed files with 2 additions and 2 deletions
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@ -31,7 +31,7 @@ func (c *Camera) Draw(screen *ebiten.Image, opts ebiten.DrawImageOptions) {
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zoom = c.zoomBound
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}
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// If the configured centre still puts the camera out of bounds, move it.
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// If the configured centre puts the camera out of bounds, move it.
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centre := c.Centre
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// Camera frame currently Rectangle{ centre ± (screen/(2*zoom)) }.
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sw2, sh2 := float64(c.game.ScreenWidth/2), float64(c.game.ScreenHeight/2)
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@ -50,7 +50,7 @@ func (c *Camera) Draw(screen *ebiten.Image, opts ebiten.DrawImageOptions) {
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}
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// Apply camera controls to geom.
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// 1. Move c.Centre to the origin
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// 1. Move centre to the origin
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opts.GeoM.Translate(-float64(centre.X), -float64(centre.Y))
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// 2. Zoom and rotate
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opts.GeoM.Scale(zoom, zoom)
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