support rectangular tile sources
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3 changed files with 6 additions and 3 deletions
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Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.4 KiB |
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@ -19,7 +19,7 @@ type Tilemap struct {
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Hidden bool
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ID
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Map [][]Tile
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Src ImageRef // must be a horizontal tile set
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Src ImageRef
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TileSize int
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Transform GeoMDef
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ZPos
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@ -30,6 +30,8 @@ func (t *Tilemap) Draw(screen *ebiten.Image, geom ebiten.GeoM) {
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if t.Hidden {
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return
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}
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src := t.Src.Image()
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w, _ := src.Size()
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geom.Concat(*t.Transform.GeoM())
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for j, row := range t.Map {
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for i, tile := range row {
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@ -40,8 +42,9 @@ func (t *Tilemap) Draw(screen *ebiten.Image, geom ebiten.GeoM) {
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op.GeoM.Translate(float64(i*t.TileSize), float64(j*t.TileSize))
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op.GeoM.Concat(geom)
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sx := tile.TileIndex() * t.TileSize
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src := t.Src.Image().SubImage(image.Rect(sx, 0, sx+t.TileSize, t.TileSize)).(*ebiten.Image)
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s := tile.TileIndex() * t.TileSize
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sx, sy := s%w, (s/w)*t.TileSize
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src := src.SubImage(image.Rect(sx, sy, sx+t.TileSize, sy+t.TileSize)).(*ebiten.Image)
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screen.DrawImage(src, &op)
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}
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}
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