sprite is now Transformer
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7d45922c04
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2 changed files with 7 additions and 8 deletions
BIN
cpuprofile.pprof
BIN
cpuprofile.pprof
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@ -11,6 +11,7 @@ import (
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var _ interface {
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Drawer
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Scanner
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Transformer
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Updater
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} = &Sprite{}
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@ -30,14 +31,7 @@ type Sprite struct {
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}
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func (s *Sprite) Draw(screen *ebiten.Image, opts ebiten.DrawImageOptions) {
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dp := s.Actor.Pos.Add(s.FrameOffset)
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var geom ebiten.GeoM
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geom.Translate(float64(dp.X), float64(dp.Y))
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geom.Concat(opts.GeoM)
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opts.GeoM = geom
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src := s.Sheet.SubImage(s.anim.CurrentFrame())
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screen.DrawImage(src, &opts)
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screen.DrawImage(s.Sheet.SubImage(s.anim.CurrentFrame()), &opts)
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}
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func (s *Sprite) Scan() []interface{} {
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@ -54,5 +48,10 @@ func (s *Sprite) SetAnim(a *Anim) {
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s.anim = a
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}
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func (s *Sprite) Transform() (opts ebiten.DrawImageOptions) {
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opts.GeoM.Translate(float2(s.Actor.Pos.Add(s.FrameOffset)))
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return opts
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}
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// anim isn't returned from Scan so we must update it ourselves
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func (s *Sprite) Update() error { return s.anim.Update() }
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