improve comment
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1 changed files with 2 additions and 4 deletions
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@ -34,10 +34,8 @@ func init() {
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// DrawDFS is a DrawManager that does not add any structure. Components are
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// DrawDFS is a DrawManager that does not add any structure. Components are
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// drawn in the order in which they are encountered by a depth-first search
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// drawn in the order in which they are encountered by a depth-first search
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// through the game tree using Scan, without any extra sorting based on Z values
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// through the game tree using Query, without any extra sorting based on Z
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// or consideration for DrawOrderer. Also, children registered in Game but not
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// values or consideration for DrawOrderer.
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// registered by subcomponents (such that they are visited with Scan) won't be
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// drawn.
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type DrawDFS struct {
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type DrawDFS struct {
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Child interface{}
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Child interface{}
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Hides
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Hides
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