call it AnimDefs
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2
main.go
2
main.go
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@ -19,7 +19,7 @@ func main() {
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ebiten.SetWindowTitle("TODO")
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engine.AssetFS = assets
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engine.AnimDefCache = map[string]*engine.AnimDef{
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engine.AnimDefs = map[string]*engine.AnimDef{
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"green_tiles": {
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Frames: []engine.AnimFrame{
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{Frame: 0, Duration: 16},
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