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@ -23,7 +23,7 @@ func init() {
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// After Load, Scene is usable.
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// After Load, Scene is usable.
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// This is mostly useful for scenes that refer to other scenes, e.g.
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// This is mostly useful for scenes that refer to other scenes, e.g.
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//
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//
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// var sc = &Scene{
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// sc := &Scene{
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// Components: []interface{}{
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// Components: []interface{}{
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// &SceneRef{Path: "assets/foo.gob.gz"} // inflated at Load time
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// &SceneRef{Path: "assets/foo.gob.gz"} // inflated at Load time
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// },
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// },
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