image ref?

This commit is contained in:
Josh Deprez 2021-07-30 17:26:23 +10:00 committed by Josh Deprez
parent bcad4fcb73
commit acaa279e05
4 changed files with 33 additions and 0 deletions

16
engine/asset.go Normal file
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@ -0,0 +1,16 @@
package engine
import "github.com/hajimehoshi/ebiten/v2"
type ImageRef struct {
Path string
image *ebiten.Image
}
func (r *ImageRef) Image() *ebiten.Image {
if r.image == nil {
// TODO
}
return r.image
}

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@ -1,6 +1,7 @@
package engine package engine
import ( import (
"encoding/gob"
"fmt" "fmt"
"math" "math"
@ -8,6 +9,10 @@ import (
"github.com/hajimehoshi/ebiten/v2/ebitenutil" "github.com/hajimehoshi/ebiten/v2/ebitenutil"
) )
func init() {
gob.Register(PerfDisplay{})
}
// PerfDisplay debugprints CurrentTPS and CurrentFPS in the top left. // PerfDisplay debugprints CurrentTPS and CurrentFPS in the top left.
type PerfDisplay struct{} type PerfDisplay struct{}

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@ -1,12 +1,17 @@
package engine package engine
import ( import (
"encoding/gob"
"math" "math"
"sort" "sort"
"github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2"
) )
func init() {
gob.Register(Scene{})
}
// Drawer is a component that can draw itself. Draw is called often. // Drawer is a component that can draw itself. Draw is called often.
type Drawer interface { type Drawer interface {
Draw(screen *ebiten.Image, geom ebiten.GeoM) Draw(screen *ebiten.Image, geom ebiten.GeoM)

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@ -1,11 +1,18 @@
package engine package engine
import ( import (
"encoding/gob"
"image" "image"
"github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2"
) )
func init() {
gob.Register(AnimatedTile{})
gob.Register(StaticTile(0))
gob.Register(Tilemap{})
}
type Tilemap struct { type Tilemap struct {
Map [][]Tile Map [][]Tile
Src *ebiten.Image // must be a horizontal tile set Src *ebiten.Image // must be a horizontal tile set