This commit is contained in:
Josh Deprez 2021-09-24 12:29:55 +10:00
parent 05d002f3df
commit d04cad7d73
2 changed files with 2 additions and 2 deletions

View file

@ -26,7 +26,7 @@ func init() {
gob.Register(&DrawDAG{})
}
// DrawDAG is a DrawLayer that organises DrawBoxer descendants in a directed
// DrawDAG is a DrawManager that organises DrawBoxer descendants in a directed
// acyclic graph (DAG), in order to draw them according to ordering constraints.
// It combines a DAG with a spatial index used when updating vertices to reduce
// the number of tests between components.

View file

@ -16,7 +16,7 @@ func init() {
gob.Register(&DrawDFS{})
}
// DrawDFS is a DrawLayer that does not add any structure. Components are
// DrawDFS is a DrawManager that does not add any structure. Components are
// drawn in the order in which they are encountered by a depth-first search
// through the game tree, without any extra sorting based on Z values or
// consideration for DrawOrderer).