trust me to set up the vanity path before fixing the module
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This commit is contained in:
Josh Deprez 2024-10-18 17:47:11 +11:00
parent 0be2bd36b2
commit deebbca0ed
21 changed files with 36 additions and 34 deletions

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@ -1,9 +1,9 @@
# ichigo 🍓
![Build status](https://github.com/DrJosh9000/ichigo/actions/workflows/go.yml/badge.svg)
[![Go Reference](https://pkg.go.dev/badge/github.com/DrJosh9000/ichigo.svg)](https://pkg.go.dev/github.com/DrJosh9000/ichigo)
[![Go Report Card](https://goreportcard.com/badge/github.com/DrJosh9000/ichigo)](https://goreportcard.com/report/github.com/DrJosh9000/ichigo)
[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://github.com/DrJosh9000/ichigo/blob/main/LICENSE)
![Build status](https://drjosh.dev/ichigo/actions/workflows/go.yml/badge.svg)
[![Go Reference](https://pkg.go.dev/badge/drjosh.dev/ichigo.svg)](https://pkg.go.dev/drjosh.dev/ichigo)
[![Go Report Card](https://goreportcard.com/badge/drjosh.dev/ichigo)](https://goreportcard.com/report/drjosh.dev/ichigo)
[![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://gitea.drjosh.dev/josh/ichigo/blob/main/LICENSE)
Game engine development in progress.

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@ -21,7 +21,7 @@ import (
"errors"
"log"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
)
// Ensure Actor satisfies interfaces.

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@ -20,7 +20,7 @@ import (
"encoding/gob"
"fmt"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -20,7 +20,7 @@ import (
"encoding/gob"
"image"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -24,7 +24,7 @@ import (
"math"
"strings"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)
@ -364,6 +364,7 @@ func (d dag) addEdge(u, v Drawer) {
}
// removeEdge removes the edge (u -> v) in O(1).
//
//lint:ignore U1000 this exists for symmetry with addEdge
func (d dag) removeEdge(u, v Drawer) {
delete(d[v].in, u)

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@ -19,7 +19,7 @@ package engine
import (
"testing"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/google/go-cmp/cmp"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -27,7 +27,7 @@ import (
"sync"
"time"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -21,7 +21,7 @@ import (
"io/fs"
"reflect"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -20,7 +20,7 @@ import (
"encoding/gob"
"fmt"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -21,7 +21,7 @@ import (
"fmt"
"image"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -19,7 +19,7 @@ package engine
import (
"image"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -19,7 +19,7 @@ package engine
import (
"encoding/gob"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
)
var _ Collider = SolidRect{}

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@ -21,7 +21,7 @@ import (
"fmt"
"image"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -22,7 +22,7 @@ import (
"image"
"io/fs"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -19,7 +19,7 @@ package engine
import (
"image"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -18,6 +18,7 @@ limitations under the License.
*/
// This is an example game using the engine. Run it with:
//
// go run -tags example example.go
package main
@ -31,9 +32,9 @@ import (
"runtime"
"runtime/pprof"
"github.com/DrJosh9000/ichigo/engine"
"github.com/DrJosh9000/ichigo/example"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/engine"
"drjosh.dev/ichigo/example"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
)

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@ -21,8 +21,8 @@ import (
"fmt"
"math"
"github.com/DrJosh9000/ichigo/engine"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/engine"
"drjosh.dev/ichigo/geom"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
)

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@ -21,8 +21,8 @@ import (
"image"
"math/rand"
"github.com/DrJosh9000/ichigo/engine"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/engine"
"drjosh.dev/ichigo/geom"
)
var _ interface {

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@ -20,8 +20,8 @@ import (
"image"
"time"
"github.com/DrJosh9000/ichigo/engine"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/engine"
"drjosh.dev/ichigo/geom"
)
// Level1 creates the level_1 scene.

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@ -23,7 +23,7 @@ import (
"fmt"
"log"
"github.com/DrJosh9000/ichigo/geom"
"drjosh.dev/ichigo/geom"
)
func main() {

2
go.mod
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@ -1,4 +1,4 @@
module github.com/DrJosh9000/ichigo
module drjosh.dev/ichigo
go 1.18