diff --git a/engine/asset.go b/engine/asset.go index 1c7ee4b..4a2bfb8 100644 --- a/engine/asset.go +++ b/engine/asset.go @@ -12,6 +12,7 @@ import ( var ( // AnimDefs are easier to write as Go expressions - // so just set this. + // TODO: put in Game AnimDefs map[string]*AnimDef imageCache = make(map[string]*ebiten.Image)