diff --git a/game/aw.go b/game/aw.go index b2f7190..8fa37f4 100644 --- a/game/aw.go +++ b/game/aw.go @@ -52,7 +52,8 @@ func (aw *Awakeman) Update() error { // Has traction? if aw.CollidesAt(aw.Pos.Add(image.Pt(0, 1))) { - // Not falling + // Not falling. + // Instantly decelerate (AW absorbs all kinetic E in legs, or something) aw.vy = 0 aw.coyoteTimer = coyoteTime } else {