add marching ants
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3 changed files with 5 additions and 0 deletions
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asset_src/ants.aseprite
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asset_src/ants.aseprite
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assets/ants.png
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assets/ants.png
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@ -34,6 +34,11 @@ func (g *Game) Draw(screen *ebiten.Image) {
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g.Scene.Draw(screen, ebiten.DrawImageOptions{})
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g.Scene.Draw(screen, ebiten.DrawImageOptions{})
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}
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}
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// Update updates the current scene.
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func (g *Game) Update() error {
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return g.Scene.Update()
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}
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// Layout returns the configured screen width/height.
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// Layout returns the configured screen width/height.
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func (g *Game) Layout(outsideWidth, outsideHeight int) (w, h int) {
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func (g *Game) Layout(outsideWidth, outsideHeight int) (w, h int) {
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return g.ScreenWidth, g.ScreenHeight
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return g.ScreenWidth, g.ScreenHeight
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