Josh Deprez
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2b5987a95e
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move sceneref into scene.go
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2021-09-01 12:10:41 +10:00 |
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Josh Deprez
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7c7fd781d2
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reimplement camera constraint
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2021-09-01 12:07:49 +10:00 |
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Josh Deprez
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8f495888d9
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back to previous way of doing camera
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2021-09-01 10:36:39 +10:00 |
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Josh Deprez
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840847b25b
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improved parallax implementation
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2021-09-01 10:27:13 +10:00 |
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Josh Deprez
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3b15a57cf5
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no profiles
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2021-09-01 10:12:07 +10:00 |
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Josh Deprez
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01752b77d9
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tweaks
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2021-09-01 09:55:18 +10:00 |
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Josh Deprez
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77435b7c20
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interface
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2021-09-01 09:52:40 +10:00 |
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Josh Deprez
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6155e64c60
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more transforms; fix first update-ordering crash :-)
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2021-09-01 09:48:01 +10:00 |
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Josh Deprez
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400552e742
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sprite is now Transformer
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2021-09-01 09:34:49 +10:00 |
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Josh Deprez
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7d45922c04
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comments and more tidy
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2021-09-01 09:32:36 +10:00 |
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Josh Deprez
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3a9109ae20
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game does everything: updates
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2021-09-01 09:17:08 +10:00 |
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Josh Deprez
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46c6a72fdd
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game does drawing
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2021-08-31 22:05:21 +10:00 |
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Josh Deprez
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a05cf83a7b
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comment
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2021-08-31 20:26:20 +10:00 |
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Josh Deprez
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a44bf89437
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implement show/hide repl commands
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2021-08-31 20:24:38 +10:00 |
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933340ea8d
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experiment continues
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2021-08-31 18:19:14 +10:00 |
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d3284f808d
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WIP: paradigm change
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2021-08-31 17:03:43 +10:00 |
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b443ca3bd3
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comment
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2021-08-31 16:23:37 +10:00 |
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bdbede6e27
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comment
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2021-08-31 15:44:25 +10:00 |
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36336c67b9
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honesty
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2021-08-31 15:22:44 +10:00 |
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05088fa18b
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comment
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2021-08-31 15:18:21 +10:00 |
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cfe850d0da
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add iso.go
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2021-08-31 15:16:56 +10:00 |
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80f00e8107
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more comment
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2021-08-31 13:41:26 +10:00 |
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30224c15bf
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add rotation
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2021-08-31 12:52:28 +10:00 |
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Josh Deprez
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f3bff2b393
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give fill a name
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2021-08-31 10:26:44 +10:00 |
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Josh Deprez
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4b7b4d3184
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shorter names
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2021-08-30 16:27:12 +10:00 |
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Josh Deprez
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f39c91a988
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walk change, parentals
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2021-08-30 16:25:50 +10:00 |
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Josh Deprez
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4557f78175
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tidyups
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2021-08-30 15:53:39 +10:00 |
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Josh Deprez
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3a4a48e2c6
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%q
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2021-08-30 15:50:22 +10:00 |
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Josh Deprez
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5a840950a0
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allow blank Ident
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2021-08-30 15:49:51 +10:00 |
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Josh Deprez
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91523f4769
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fix comments
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2021-08-30 15:08:22 +10:00 |
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Josh Deprez
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c0d2b94617
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looks neater
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2021-08-30 15:07:57 +10:00 |
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Josh Deprez
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f923bf7164
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sets of interface{}, lol
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2021-08-30 15:03:22 +10:00 |
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Josh Deprez
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b82ed8d336
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add cpu profiling
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2021-08-30 14:33:46 +10:00 |
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Josh Deprez
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4399f463f4
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some light renaming
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2021-08-30 13:33:01 +10:00 |
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Josh Deprez
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c6c7823047
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dead code
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2021-08-30 13:30:19 +10:00 |
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Josh Deprez
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65174fff33
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tweak gravity, fix wasm
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2021-08-28 20:32:03 +10:00 |
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Josh Deprez
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906d5956a0
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make usage warning more helpful
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2021-08-28 18:24:26 +10:00 |
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Josh Deprez
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c4948952b2
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fix crash on usages
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2021-08-28 18:16:36 +10:00 |
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Josh Deprez
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b0520114ee
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query takes ids; game has an id
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2021-08-28 18:14:37 +10:00 |
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Josh Deprez
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3452a32ddb
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invert camera-scene relationship
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2021-08-28 18:07:53 +10:00 |
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Josh Deprez
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2674234d62
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comment
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2021-08-28 17:51:31 +10:00 |
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Josh Deprez
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6f3c6c88c0
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no more draworderer
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2021-08-28 17:50:54 +10:00 |
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Josh Deprez
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0e64c4a994
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equality is ok
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2021-08-28 16:26:24 +10:00 |
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ee12b90f1e
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move registerComponent
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2021-08-27 16:59:20 +10:00 |
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d564ee08d4
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comment
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2021-08-27 16:48:09 +10:00 |
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ed1f4deddf
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there's a query for that
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2021-08-27 16:46:04 +10:00 |
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ba3994a97e
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it's shorter
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2021-08-27 16:10:28 +10:00 |
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6e1eaab5c2
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dead code
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2021-08-27 15:53:15 +10:00 |
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08048fd31d
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clean up old commented out code
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2021-08-27 15:52:36 +10:00 |
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6bc7c07444
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yes
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2021-08-27 15:51:19 +10:00 |
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