Josh Deprez
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a625845d30
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image -> billboard
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2021-08-26 11:31:39 +10:00 |
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Josh Deprez
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4a4c8669df
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make repl an engine feature
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2021-08-26 10:03:11 +10:00 |
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c69256ccec
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tree
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2021-08-25 17:22:22 +10:00 |
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71a89bd9a2
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don't repl on js
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2021-08-25 16:54:22 +10:00 |
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1c9ab27b40
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break
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2021-08-25 16:51:02 +10:00 |
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ee687498fc
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reload
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2021-08-25 16:50:50 +10:00 |
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01468798d4
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repl, save
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2021-08-25 16:46:30 +10:00 |
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cd4cbbdef9
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let's goooo
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2021-08-25 16:14:40 +10:00 |
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8f05192d78
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gobdumper... meh
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2021-08-25 15:39:01 +10:00 |
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633d431a98
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ehhh just blat the old file
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2021-08-25 15:05:28 +10:00 |
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d10d57a3dc
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how to load from a file
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2021-08-25 15:04:38 +10:00 |
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7d4912187c
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assets -> game, and no embed for native
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2021-08-25 14:25:45 +10:00 |
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Josh Deprez
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94b9711e4b
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toast!
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2021-08-24 19:33:21 +10:00 |
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Josh Deprez
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e3e55da2a1
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cleanups
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2021-08-23 20:41:13 +10:00 |
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Josh Deprez
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e2e937f409
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change how anim works
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2021-08-23 20:28:49 +10:00 |
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Josh Deprez
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0f5346bf0e
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all in on interfaces
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2021-08-23 10:34:56 +10:00 |
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Josh Deprez
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7e76032ee2
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pass assets FS into Load - cleaner?
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2021-08-23 10:09:49 +10:00 |
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Josh Deprez
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1d33ac227a
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move AssetFS into Game
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2021-08-22 20:27:08 +10:00 |
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Josh Deprez
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af89c01dbd
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Scenerise Camera and i am g.Root
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2021-08-20 16:46:26 +10:00 |
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Josh Deprez
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45e2b300e8
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fix bug
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2021-08-20 16:31:06 +10:00 |
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Josh Deprez
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c352221606
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big Scener won
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2021-08-20 16:23:10 +10:00 |
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Josh Deprez
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b5792d3c8a
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Scener
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2021-08-20 15:52:01 +10:00 |
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Josh Deprez
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91bf4939e7
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move Bounds from Camera to Scene; add SceneRef
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2021-08-20 13:45:01 +10:00 |
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Josh Deprez
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88482c390d
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parallax and interfaces
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2021-08-18 16:34:51 +10:00 |
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Josh Deprez
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cdcad14245
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some tidyups
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2021-08-18 15:23:02 +10:00 |
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Josh Deprez
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2f372d10d4
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ZPositioner -> DrawOrderer
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2021-08-18 14:02:15 +10:00 |
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c1e9570403
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add offset to tiles and make storage sparse
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2021-08-15 16:14:50 +10:00 |
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88295b720d
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compute zoom bound on prepare
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2021-08-12 05:01:37 +00:00 |
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6354df558f
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camera stays in bounds
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2021-08-12 03:49:22 +00:00 |
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Josh Deprez
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1bf7920d2f
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cameraaaaa
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2021-08-08 22:07:55 +10:00 |
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47680971e5
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undo lol
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2021-08-08 11:48:10 +10:00 |
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a0a088310e
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commit?
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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702774be37
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sprite framesize/frameoffset
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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9b19997bdd
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tweaks
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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9485fdfb4f
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fix out-of-order detection, tweak sprite
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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8d9806f93f
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different
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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66e45e495a
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Simplify game preparation
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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196b220c4f
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idle in a direction
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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d8202c65f5
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they walked so they could run when I tweaked the sprite sheet
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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4c8e8bf4a7
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walking
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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28d9570e1e
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sprite
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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8b3a0c78e4
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Make Tilemap a collider
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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4ea31970e5
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all the tiles collide
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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152fc7d528
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walls and box
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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adc8fc0514
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oh yeah
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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75196dde75
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it works
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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ef437c00d8
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play with tilemap a bit
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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95593aa2c4
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xperiment
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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8ddfe28427
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tile tweaks
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2021-08-08 11:46:03 +10:00 |
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Josh Deprez
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3d75693cc2
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Split Scan and Build
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2021-08-08 11:46:03 +10:00 |
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