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eecff52520
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blank line
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2021-08-27 12:56:57 +10:00 |
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0e796fef2c
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test level flag
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2021-08-27 12:04:01 +10:00 |
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263e197f32
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comment
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2021-08-27 12:00:20 +10:00 |
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43eff6e326
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interface checks like this
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2021-08-27 11:49:11 +10:00 |
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Josh Deprez
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3168c5eb54
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wall?
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2021-08-26 20:06:38 +10:00 |
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Josh Deprez
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d3cc842b12
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yes
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2021-08-26 14:58:02 +10:00 |
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Josh Deprez
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7cd10f22cd
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comment
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2021-08-26 14:55:31 +10:00 |
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Josh Deprez
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23ce690549
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sprite/sheet
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2021-08-26 13:57:19 +10:00 |
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Josh Deprez
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a7ff475b91
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sheet, tile/sheet, misc math
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2021-08-26 13:54:22 +10:00 |
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Josh Deprez
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9a65ce6104
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comment
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2021-08-26 13:08:51 +10:00 |
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Josh Deprez
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23174e1f56
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use filepath.Base
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2021-08-26 11:38:55 +10:00 |
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Josh Deprez
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0b66b118b8
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comments
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2021-08-26 11:35:15 +10:00 |
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Josh Deprez
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39598f0124
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ebiten up, imageref own file
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2021-08-26 11:33:58 +10:00 |
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Josh Deprez
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8d38619396
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imageref into own file, up ebiten
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2021-08-26 11:33:48 +10:00 |
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Josh Deprez
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a625845d30
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image -> billboard
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2021-08-26 11:31:39 +10:00 |
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Josh Deprez
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2c94fc918c
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tilemap go brrrr
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2021-08-26 10:57:17 +10:00 |
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Josh Deprez
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42aa119e7f
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usage
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2021-08-26 10:25:55 +10:00 |
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Josh Deprez
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177ba91d51
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add comment
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2021-08-26 10:06:51 +10:00 |
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Josh Deprez
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4a4c8669df
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make repl an engine feature
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2021-08-26 10:03:11 +10:00 |
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Josh Deprez
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056f0cf5d5
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logic flip
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2021-08-26 09:55:55 +10:00 |
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e1274a7beb
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woop
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2021-08-25 17:23:15 +10:00 |
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c69256ccec
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tree
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2021-08-25 17:22:22 +10:00 |
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71a89bd9a2
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don't repl on js
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2021-08-25 16:54:22 +10:00 |
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1c9ab27b40
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break
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2021-08-25 16:51:02 +10:00 |
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ee687498fc
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reload
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2021-08-25 16:50:50 +10:00 |
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01468798d4
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repl, save
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2021-08-25 16:46:30 +10:00 |
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cd4cbbdef9
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let's goooo
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2021-08-25 16:14:40 +10:00 |
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8f05192d78
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gobdumper... meh
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2021-08-25 15:39:01 +10:00 |
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633d431a98
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ehhh just blat the old file
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2021-08-25 15:05:28 +10:00 |
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d10d57a3dc
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how to load from a file
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2021-08-25 15:04:38 +10:00 |
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b38aadee74
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commetn
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2021-08-25 14:41:39 +10:00 |
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7d4912187c
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assets -> game, and no embed for native
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2021-08-25 14:25:45 +10:00 |
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Josh Deprez
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94b9711e4b
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toast!
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2021-08-24 19:33:21 +10:00 |
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Josh Deprez
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ac9bd0bcd6
|
comment
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2021-08-24 16:20:49 +10:00 |
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Josh Deprez
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e3e55da2a1
|
cleanups
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2021-08-23 20:41:13 +10:00 |
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Josh Deprez
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2cd0a3cc5a
|
AnimatedTile is Scanner
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2021-08-23 20:38:40 +10:00 |
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Josh Deprez
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e2e937f409
|
change how anim works
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2021-08-23 20:28:49 +10:00 |
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Josh Deprez
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4eaf48f380
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move gob.Register(SceneRef) to sceneref.go
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2021-08-23 18:08:14 +10:00 |
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Josh Deprez
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1d3327cb1c
|
more wrappers around bool values
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2021-08-23 11:10:46 +10:00 |
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Josh Deprez
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94db859faf
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move interface vars
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2021-08-23 11:02:24 +10:00 |
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Josh Deprez
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f05090594c
|
sceneref.go; imageCache now aware of assets
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2021-08-23 11:00:51 +10:00 |
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Josh Deprez
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0f5346bf0e
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all in on interfaces
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2021-08-23 10:34:56 +10:00 |
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Josh Deprez
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7e76032ee2
|
pass assets FS into Load - cleaner?
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2021-08-23 10:09:49 +10:00 |
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Josh Deprez
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eb2929f6cc
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add TODO
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2021-08-22 20:28:25 +10:00 |
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Josh Deprez
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1d33ac227a
|
move AssetFS into Game
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2021-08-22 20:27:08 +10:00 |
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Josh Deprez
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66e0fcd1fa
|
new ebiten
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2021-08-22 13:31:18 +10:00 |
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Josh Deprez
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245d939f2c
|
ImageRef implements Loader
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2021-08-20 17:05:47 +10:00 |
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Josh Deprez
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af89c01dbd
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Scenerise Camera and i am g.Root
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2021-08-20 16:46:26 +10:00 |
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Josh Deprez
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45e2b300e8
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fix bug
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2021-08-20 16:31:06 +10:00 |
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Josh Deprez
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c352221606
|
big Scener won
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2021-08-20 16:23:10 +10:00 |
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