Commit graph

16 commits

Author SHA1 Message Date
Josh Deprez
464cf9a678 light renaming and 3 space stuff 2021-09-02 13:42:44 +10:00
Josh Deprez
9785b556e5 light renaming 2021-09-01 17:24:43 +10:00
Josh Deprez
840847b25b improved parallax implementation 2021-09-01 10:27:13 +10:00
Josh Deprez
3a9109ae20 game does everything: updates 2021-09-01 09:17:08 +10:00
Josh Deprez
2674234d62 comment 2021-08-28 17:51:31 +10:00
Josh Deprez
a7ff475b91 sheet, tile/sheet, misc math 2021-08-26 13:54:22 +10:00
Josh Deprez
1d3327cb1c more wrappers around bool values 2021-08-23 11:10:46 +10:00
Josh Deprez
0f5346bf0e all in on interfaces 2021-08-23 10:34:56 +10:00
Josh Deprez
88482c390d parallax and interfaces 2021-08-18 16:34:51 +10:00
Josh Deprez
2f372d10d4 ZPositioner -> DrawOrderer 2021-08-18 14:02:15 +10:00
238286289e delete GeoMDef - not needed anymore/yet 2021-08-12 11:48:04 +10:00
Josh Deprez
9485fdfb4f fix out-of-order detection, tweak sprite 2021-08-08 11:46:03 +10:00
Josh Deprez
d8202c65f5 they walked so they could run when I tweaked the sprite sheet 2021-08-08 11:46:03 +10:00
Josh Deprez
4d6c6889de ebiten.GeoM 2021-08-08 11:46:03 +10:00
Josh Deprez
92ed1f1a89 GeoMDef 2021-08-08 11:46:03 +10:00
Josh Deprez
0af9bf298c Hidden, Identifier, z.go->misc.go 2021-08-08 11:46:03 +10:00
Renamed from engine/z.go (Browse further)