Commit graph

113 commits

Author SHA1 Message Date
766ee272d5 comment 2021-09-07 14:09:22 +10:00
024cf2cafe abolish transform 2021-09-07 14:00:50 +10:00
1e029903a6 projection.go, delete crap 2021-09-07 13:14:42 +10:00
73cdc37f40 remove isovoxel from main 2021-09-07 13:03:49 +10:00
Josh Deprez
c613989f4e examples 2021-09-03 17:00:30 +10:00
Josh Deprez
5699d70be6 apply isoprojection in Sprite 2021-09-03 10:24:16 +10:00
Josh Deprez
e065bad1a7 WIP: opts -> transform 2021-09-03 09:42:50 +10:00
Josh Deprez
5bf3b88881 hardcoded vs rewrite 2021-09-02 20:36:38 +10:00
Josh Deprez
96572165e6 push backgrounds back 2021-09-02 20:31:24 +10:00
Josh Deprez
0de0ce3259 twerks 2021-09-02 20:23:44 +10:00
Josh Deprez
5ac31e1e6d collider now collides with boxes 2021-09-02 20:17:45 +10:00
20e0a24a42 blank line 2021-09-02 16:55:24 +10:00
db7590f767 MoveZ, etc 2021-09-02 16:55:12 +10:00
09167208ea add more cubes 2021-09-02 16:25:01 +10:00
0565ef0b7f add some cubes and stuff 2021-09-02 16:14:30 +10:00
abdb975979 progress on isometric 2021-09-02 15:55:38 +10:00
Josh Deprez
df5afe11c1 anim overhaul, again 2021-09-02 11:53:04 +10:00
Josh Deprez
a7ef9671f1 fix double rate animations 2021-09-01 13:50:56 +10:00
Josh Deprez
91785fb6c0 a nicer solution :) 2021-09-01 13:28:07 +10:00
Josh Deprez
7c7fd781d2 reimplement camera constraint 2021-09-01 12:07:49 +10:00
Josh Deprez
8f495888d9 back to previous way of doing camera 2021-09-01 10:36:39 +10:00
Josh Deprez
840847b25b improved parallax implementation 2021-09-01 10:27:13 +10:00
d3284f808d WIP: paradigm change 2021-08-31 17:03:43 +10:00
Josh Deprez
4557f78175 tidyups 2021-08-30 15:53:39 +10:00
Josh Deprez
b82ed8d336 add cpu profiling 2021-08-30 14:33:46 +10:00
Josh Deprez
65174fff33 tweak gravity, fix wasm 2021-08-28 20:32:03 +10:00
Josh Deprez
3452a32ddb invert camera-scene relationship 2021-08-28 18:07:53 +10:00
6e43d600b5 it's important 2021-08-27 14:16:12 +10:00
8e1ddae1d9 tweaks 2021-08-27 14:12:31 +10:00
b65e5043ab walking and colliding 2021-08-27 13:56:50 +10:00
eecff52520 blank line 2021-08-27 12:56:57 +10:00
0e796fef2c test level flag 2021-08-27 12:04:01 +10:00
Josh Deprez
23ce690549 sprite/sheet 2021-08-26 13:57:19 +10:00
Josh Deprez
a7ff475b91 sheet, tile/sheet, misc math 2021-08-26 13:54:22 +10:00
Josh Deprez
23174e1f56 use filepath.Base 2021-08-26 11:38:55 +10:00
Josh Deprez
a625845d30 image -> billboard 2021-08-26 11:31:39 +10:00
Josh Deprez
4a4c8669df make repl an engine feature 2021-08-26 10:03:11 +10:00
c69256ccec tree 2021-08-25 17:22:22 +10:00
71a89bd9a2 don't repl on js 2021-08-25 16:54:22 +10:00
1c9ab27b40 break 2021-08-25 16:51:02 +10:00
ee687498fc reload 2021-08-25 16:50:50 +10:00
01468798d4 repl, save 2021-08-25 16:46:30 +10:00
cd4cbbdef9 let's goooo 2021-08-25 16:14:40 +10:00
8f05192d78 gobdumper... meh 2021-08-25 15:39:01 +10:00
633d431a98 ehhh just blat the old file 2021-08-25 15:05:28 +10:00
d10d57a3dc how to load from a file 2021-08-25 15:04:38 +10:00
7d4912187c assets -> game, and no embed for native 2021-08-25 14:25:45 +10:00
Josh Deprez
94b9711e4b toast! 2021-08-24 19:33:21 +10:00
Josh Deprez
e3e55da2a1 cleanups 2021-08-23 20:41:13 +10:00
Josh Deprez
e2e937f409 change how anim works 2021-08-23 20:28:49 +10:00