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82559faa66
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z motion
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2021-09-02 17:24:08 +10:00 |
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db7590f767
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MoveZ, etc
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2021-09-02 16:55:12 +10:00 |
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09167208ea
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add more cubes
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2021-09-02 16:25:01 +10:00 |
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e74ea8de3e
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fix sorting alg
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2021-09-02 16:16:47 +10:00 |
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0565ef0b7f
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add some cubes and stuff
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2021-09-02 16:14:30 +10:00 |
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abdb975979
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progress on isometric
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2021-09-02 15:55:38 +10:00 |
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5116a10303
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refresh level1 and smol tidyup
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2021-09-02 11:55:16 +10:00 |
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Josh Deprez
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a7ef9671f1
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fix double rate animations
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2021-09-01 13:50:56 +10:00 |
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Josh Deprez
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91785fb6c0
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a nicer solution :)
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2021-09-01 13:28:07 +10:00 |
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Josh Deprez
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8f495888d9
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back to previous way of doing camera
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2021-09-01 10:36:39 +10:00 |
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Josh Deprez
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840847b25b
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improved parallax implementation
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2021-09-01 10:27:13 +10:00 |
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Josh Deprez
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f3bff2b393
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give fill a name
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2021-08-31 10:26:44 +10:00 |
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Josh Deprez
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4557f78175
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tidyups
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2021-08-30 15:53:39 +10:00 |
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Josh Deprez
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3452a32ddb
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invert camera-scene relationship
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2021-08-28 18:07:53 +10:00 |
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Josh Deprez
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23ce690549
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sprite/sheet
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2021-08-26 13:57:19 +10:00 |
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Josh Deprez
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a7ff475b91
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sheet, tile/sheet, misc math
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2021-08-26 13:54:22 +10:00 |
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Josh Deprez
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23174e1f56
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use filepath.Base
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2021-08-26 11:38:55 +10:00 |
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Josh Deprez
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a625845d30
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image -> billboard
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2021-08-26 11:31:39 +10:00 |
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Josh Deprez
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4a4c8669df
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make repl an engine feature
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2021-08-26 10:03:11 +10:00 |
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e1274a7beb
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woop
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2021-08-25 17:23:15 +10:00 |
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ee687498fc
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reload
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2021-08-25 16:50:50 +10:00 |
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01468798d4
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repl, save
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2021-08-25 16:46:30 +10:00 |
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d10d57a3dc
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how to load from a file
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2021-08-25 15:04:38 +10:00 |
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