Josh Deprez
|
e2e937f409
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
|
Josh Deprez
|
4eaf48f380
|
move gob.Register(SceneRef) to sceneref.go
|
2021-08-23 18:08:14 +10:00 |
|
Josh Deprez
|
94db859faf
|
move interface vars
|
2021-08-23 11:02:24 +10:00 |
|
Josh Deprez
|
f05090594c
|
sceneref.go; imageCache now aware of assets
|
2021-08-23 11:00:51 +10:00 |
|
Josh Deprez
|
0f5346bf0e
|
all in on interfaces
|
2021-08-23 10:34:56 +10:00 |
|
Josh Deprez
|
7e76032ee2
|
pass assets FS into Load - cleaner?
|
2021-08-23 10:09:49 +10:00 |
|
Josh Deprez
|
eb2929f6cc
|
add TODO
|
2021-08-22 20:28:25 +10:00 |
|
Josh Deprez
|
1d33ac227a
|
move AssetFS into Game
|
2021-08-22 20:27:08 +10:00 |
|
Josh Deprez
|
245d939f2c
|
ImageRef implements Loader
|
2021-08-20 17:05:47 +10:00 |
|
Josh Deprez
|
45e2b300e8
|
fix bug
|
2021-08-20 16:31:06 +10:00 |
|
Josh Deprez
|
c352221606
|
big Scener won
|
2021-08-20 16:23:10 +10:00 |
|
Josh Deprez
|
b5792d3c8a
|
Scener
|
2021-08-20 15:52:01 +10:00 |
|
Josh Deprez
|
946b76df9a
|
error-based walk; Scener
|
2021-08-20 15:01:31 +10:00 |
|
Josh Deprez
|
91bf4939e7
|
move Bounds from Camera to Scene; add SceneRef
|
2021-08-20 13:45:01 +10:00 |
|
|
c6ead101bd
|
invert logic in AnimRef.Anim
|
2021-08-12 04:45:23 +00:00 |
|
Josh Deprez
|
facb9f8e91
|
yes
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
d8ecea05e5
|
until I can think of a better way
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
d52753a6d0
|
yes
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
d31fbd1e73
|
AnimRef
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
2fc3251c9b
|
progress
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
7fbf4d7a71
|
Anim
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
ec8daf7b79
|
Lazy loading with ref
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
acaa279e05
|
image ref?
|
2021-08-08 11:46:03 +10:00 |
|