|
a6336dadc9
|
methods for working with tiles
|
2021-08-15 16:40:01 +10:00 |
|
|
c1e9570403
|
add offset to tiles and make storage sparse
|
2021-08-15 16:14:50 +10:00 |
|
|
efddeb7d6c
|
Draw(image, geom) -> Draw(image, opts)
|
2021-08-12 04:06:01 +00:00 |
|
Josh Deprez
|
1bf7920d2f
|
cameraaaaa
|
2021-08-08 22:07:55 +10:00 |
|
Josh Deprez
|
074b57f76d
|
more efficient tile collision testing?
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
5cdbf5b82b
|
formatting
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
28d9570e1e
|
sprite
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
8b3a0c78e4
|
Make Tilemap a collider
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
19eb6361f5
|
support rectangular tile sources
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
8ddfe28427
|
tile tweaks
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
6e8a3e67df
|
Disabled
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
92ed1f1a89
|
GeoMDef
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
0af9bf298c
|
Hidden, Identifier, z.go->misc.go
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
d52753a6d0
|
yes
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
d31fbd1e73
|
AnimRef
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
7fbf4d7a71
|
Anim
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
ec8daf7b79
|
Lazy loading with ref
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
acaa279e05
|
image ref?
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
d597481d8c
|
remove a blank line
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
540eab9a0f
|
Tiles has Transform
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
b976b849b7
|
Do geom on stack?
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
76bcda2df5
|
Animate a tile
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
def1dc1daa
|
animated tiles gogo
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
3fab8dbe7a
|
tweak embed
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
a2fb805f41
|
tiles!
|
2021-08-08 11:46:03 +10:00 |
|
Josh Deprez
|
b9ab613167
|
Composable z-position
|
2021-08-08 11:46:03 +10:00 |
|