ichigo/engine/solid.go
2021-09-02 20:17:45 +10:00

20 lines
229 B
Go

package engine
import (
"encoding/gob"
)
var _ Collider = SolidRect{}
func init() {
gob.Register(&SolidRect{})
}
type SolidRect struct {
ID
Box
}
func (s SolidRect) CollidesWith(r Box) bool {
return s.Box.Overlaps(r)
}