ichigo/engine
2021-09-02 11:59:42 +10:00
..
actor.go sets of interface{}, lol 2021-08-30 15:03:22 +10:00
anim.go anim overhaul, again 2021-09-02 11:53:04 +10:00
asset.go use filepath.Base 2021-08-26 11:38:55 +10:00
billboard.go light renaming 2021-09-01 17:24:43 +10:00
camera.go light renaming 2021-09-01 17:24:43 +10:00
debug.go more transforms; fix first update-ordering crash :-) 2021-09-01 09:48:01 +10:00
fill.go more transforms; fix first update-ordering crash :-) 2021-09-01 09:48:01 +10:00
game.go add some useful logs to LoadAndPrepare 2021-09-02 11:59:42 +10:00
imageref.go comments 2021-08-26 11:35:15 +10:00
interface.go anim overhaul, again 2021-09-02 11:53:04 +10:00
iso.go comment tweak 2021-09-01 15:57:02 +10:00
misc.go light renaming 2021-09-01 17:24:43 +10:00
parallax.go light renaming 2021-09-01 17:24:43 +10:00
repl.go comment 2021-08-31 20:26:20 +10:00
scene.go a nicer solution :) 2021-09-01 13:28:07 +10:00
sheet.go anim overhaul, again 2021-09-02 11:53:04 +10:00
solid.go game does everything: updates 2021-09-01 09:17:08 +10:00
sprite.go anim overhaul, again 2021-09-02 11:53:04 +10:00
tiles.go refresh level1 and smol tidyup 2021-09-02 11:55:16 +10:00
walls.go anim overhaul, again 2021-09-02 11:53:04 +10:00