actor.go
|
error-based walk; Scener
|
2021-08-20 15:01:31 +10:00 |
anim.go
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
animref.go
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
asset.go
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
camera.go
|
all in on interfaces
|
2021-08-23 10:34:56 +10:00 |
debug.go
|
parallax and interfaces
|
2021-08-18 16:34:51 +10:00 |
fill.go
|
more wrappers around bool values
|
2021-08-23 11:10:46 +10:00 |
game.go
|
pass assets FS into Load - cleaner?
|
2021-08-23 10:09:49 +10:00 |
image.go
|
more wrappers around bool values
|
2021-08-23 11:10:46 +10:00 |
interface.go
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
misc.go
|
more wrappers around bool values
|
2021-08-23 11:10:46 +10:00 |
scene.go
|
more wrappers around bool values
|
2021-08-23 11:10:46 +10:00 |
sceneref.go
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
solid.go
|
all in on interfaces
|
2021-08-23 10:34:56 +10:00 |
sprite.go
|
more wrappers around bool values
|
2021-08-23 11:10:46 +10:00 |
tiles.go
|
AnimatedTile is Scanner
|
2021-08-23 20:38:40 +10:00 |