ichigo/engine/repl.go
Josh Deprez 42aa119e7f usage
2021-08-26 10:25:55 +10:00

104 lines
2.1 KiB
Go

package engine
import (
"bufio"
"fmt"
"io"
"io/fs"
"os"
"strings"
)
// REPL runs a read-evaluate-print-loop. Commands are taken from src and output
// is written to dst. assets is needed for commands like reload.
func (g *Game) REPL(src io.Reader, dst io.Writer, assets fs.FS) error {
fmt.Fprint(dst, "game>")
sc := bufio.NewScanner(src)
for sc.Scan() {
tok := strings.Split(sc.Text(), " ")
if len(tok) == 0 {
continue
}
switch tok[0] {
case "quit":
os.Exit(0)
case "pause":
g.Disable()
case "resume", "unpause":
g.Enable()
case "save":
if len(tok) != 2 {
fmt.Fprintln(dst, "Usage: save ID")
break
}
id := tok[1]
c := g.Component(id)
if c == nil {
fmt.Fprintf(dst, "Component %q not found\n", id)
break
}
s, ok := c.(Saver)
if !ok {
fmt.Fprintf(dst, "Component %q not a Saver (type %T)\n", id, c)
break
}
if err := s.Save(); err != nil {
fmt.Fprintf(dst, "Couldn't save %q: %v\n", id, err)
}
case "reload":
g.Disable()
g.Hide()
if err := g.Load(assets); err != nil {
fmt.Fprintf(dst, "Couldn't load: %v\n", err)
break
}
g.Prepare()
g.Enable()
g.Show()
case "tree":
if len(tok) < 1 || len(tok) > 2 {
fmt.Println(dst, "Usage: tree [ID]")
}
var c interface{} = g
if len(tok) == 2 {
// subtree
id := tok[1]
c = g.Component(id)
if c == nil {
fmt.Fprintf(dst, "Component %q not found\n", id)
break
}
}
type item struct {
c interface{}
depth int
}
stack := []item{{c, 0}}
for len(stack) > 0 {
tail := len(stack) - 1
x := stack[tail]
stack = stack[:tail]
c := x.c
indent := ""
if x.depth > 0 {
indent = strings.Repeat(" ", x.depth-1) + "↳ "
}
i, ok := c.(Identifier)
if ok {
fmt.Fprintf(dst, "%s%T %s\n", indent, c, i.Ident())
} else {
fmt.Fprintf(dst, "%s%T\n", indent, c)
}
if s, ok := c.(Scanner); ok {
for _, y := range s.Scan() {
stack = append(stack, item{y, x.depth + 1})
}
}
}
}
fmt.Fprint(dst, "game>")
}
return sc.Err()
}