ichigo/engine
2021-09-05 20:58:55 +10:00
..
actor.go leap-before-look-then-undo 2021-09-04 16:28:33 +10:00
anim.go anim overhaul, again 2021-09-02 11:53:04 +10:00
asset.go use filepath.Base 2021-08-26 11:38:55 +10:00
billboard.go Transform now responsible for concat 2021-09-03 10:08:56 +10:00
box.go collider now collides with boxes 2021-09-02 20:17:45 +10:00
camera.go camera point at Point3 2021-09-03 10:30:14 +10:00
debug.go progress on isometric 2021-09-02 15:55:38 +10:00
fill.go more transforms; fix first update-ordering crash :-) 2021-09-01 09:48:01 +10:00
game.go Transform now responsible for concat 2021-09-03 10:08:56 +10:00
imageref.go fix tree indentation 2021-09-03 09:13:12 +10:00
interface.go Transform now responsible for concat 2021-09-03 10:08:56 +10:00
iso.go cleanup dead comment 2021-09-03 17:06:46 +10:00
misc.go progress on isometric 2021-09-02 15:55:38 +10:00
parallax.go Transform now responsible for concat 2021-09-03 10:08:56 +10:00
point.go tweaks 2021-09-04 12:51:51 +10:00
prisms.go fix prisms 2021-09-05 20:58:55 +10:00
projection.go prisms 2021-09-05 20:54:43 +10:00
repl.go fix tree indentation 2021-09-03 09:13:12 +10:00
scene.go a nicer solution :) 2021-09-01 13:28:07 +10:00
sheet.go light renaming and 3 space stuff 2021-09-02 13:42:44 +10:00
solid.go collider now collides with boxes 2021-09-02 20:17:45 +10:00
sprite.go apply isoprojection in Sprite 2021-09-03 10:24:16 +10:00
tiles.go Transform now responsible for concat 2021-09-03 10:08:56 +10:00
transform.go WIP: opts -> transform 2021-09-03 09:42:50 +10:00
walls.go Transform now responsible for concat 2021-09-03 10:08:56 +10:00