actor.go
|
sets of interface{}, lol
|
2021-08-30 15:03:22 +10:00 |
anim.go
|
anim overhaul, again
|
2021-09-02 11:53:04 +10:00 |
asset.go
|
use filepath.Base
|
2021-08-26 11:38:55 +10:00 |
billboard.go
|
light renaming
|
2021-09-01 17:24:43 +10:00 |
camera.go
|
light renaming
|
2021-09-01 17:24:43 +10:00 |
game.go
|
comment
|
2021-09-02 13:16:57 +10:00 |
imageref.go
|
comments
|
2021-08-26 11:35:15 +10:00 |
interface.go
|
anim overhaul, again
|
2021-09-02 11:53:04 +10:00 |
iso.go
|
comment tweak
|
2021-09-01 15:57:02 +10:00 |
misc.go
|
light renaming
|
2021-09-01 17:24:43 +10:00 |
parallax.go
|
light renaming
|
2021-09-01 17:24:43 +10:00 |
scene.go
|
a nicer solution :)
|
2021-09-01 13:28:07 +10:00 |
sheet.go
|
anim overhaul, again
|
2021-09-02 11:53:04 +10:00 |
solid.go
|
game does everything: updates
|
2021-09-01 09:17:08 +10:00 |
sprite.go
|
anim overhaul, again
|
2021-09-02 11:53:04 +10:00 |
tiles.go
|
refresh level1 and smol tidyup
|
2021-09-02 11:55:16 +10:00 |
walls.go
|
anim overhaul, again
|
2021-09-02 11:53:04 +10:00 |