actor.go
|
some tidyups
|
2021-08-18 15:23:02 +10:00 |
anim.go
|
starting animations on the right foot?
|
2021-08-08 11:46:03 +10:00 |
asset.go
|
invert logic in AnimRef.Anim
|
2021-08-12 04:45:23 +00:00 |
camera.go
|
camera responsible for drawing scene
|
2021-08-18 15:41:03 +10:00 |
debug.go
|
some tidyups
|
2021-08-18 15:23:02 +10:00 |
fill.go
|
some tidyups
|
2021-08-18 15:23:02 +10:00 |
game.go
|
logic invert
|
2021-08-15 17:11:26 +10:00 |
interface.go
|
camera responsible for drawing scene
|
2021-08-18 15:41:03 +10:00 |
misc.go
|
ZPositioner -> DrawOrderer
|
2021-08-18 14:02:15 +10:00 |
scene.go
|
some tidyups
|
2021-08-18 15:23:02 +10:00 |
solid.go
|
it works
|
2021-08-08 11:46:03 +10:00 |
sprite.go
|
some tidyups
|
2021-08-18 15:23:02 +10:00 |
tiles.go
|
some tidyups
|
2021-08-18 15:23:02 +10:00 |