actor.go
|
sets of interface{}, lol
|
2021-08-30 15:03:22 +10:00 |
animref.go
|
comment
|
2021-08-31 16:23:37 +10:00 |
asset.go
|
use filepath.Base
|
2021-08-26 11:38:55 +10:00 |
billboard.go
|
improved parallax implementation
|
2021-09-01 10:27:13 +10:00 |
camera.go
|
reimplement camera constraint
|
2021-09-01 12:07:49 +10:00 |
game.go
|
reimplement camera constraint
|
2021-09-01 12:07:49 +10:00 |
imageref.go
|
comments
|
2021-08-26 11:35:15 +10:00 |
interface.go
|
a nicer solution :)
|
2021-09-01 13:28:07 +10:00 |
iso.go
|
honesty
|
2021-08-31 15:22:44 +10:00 |
misc.go
|
improved parallax implementation
|
2021-09-01 10:27:13 +10:00 |
parallax.go
|
comments
|
2021-09-01 12:12:25 +10:00 |
repl.go
|
comment
|
2021-08-31 20:26:20 +10:00 |
scene.go
|
a nicer solution :)
|
2021-09-01 13:28:07 +10:00 |
sheet.go
|
Prepare returns error
|
2021-08-27 14:52:24 +10:00 |
solid.go
|
game does everything: updates
|
2021-09-01 09:17:08 +10:00 |
tiles.go
|
fix double rate animations
|
2021-09-01 13:50:56 +10:00 |
walls.go
|
tiles and walls
|
2021-09-01 13:46:26 +10:00 |