94 lines
2.5 KiB
Go
94 lines
2.5 KiB
Go
package main
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import (
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"embed"
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"image"
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_ "image/png"
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"log"
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"drjosh.dev/gurgle/engine"
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"github.com/hajimehoshi/ebiten/v2"
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)
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const screenWidth, screenHeight = 320, 240
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//go:embed assets
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var assets embed.FS
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func main() {
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ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
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ebiten.SetWindowTitle("TODO")
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boxesFile, err := assets.Open("assets/boxes.png")
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if err != nil {
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log.Fatalf("Couldn't open asset: %v", err)
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}
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boxesPNG, _, err := image.Decode(boxesFile)
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if err != nil {
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log.Fatalf("Couldn't decode asset: %v", err)
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}
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boxesFile.Close()
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staticTiles := [][]engine.StaticTile{
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{0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
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{2, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 3},
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}
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tiles := make([][]engine.Tile, len(staticTiles))
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for j, row := range staticTiles {
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tiles[j] = make([]engine.Tile, len(row))
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for i, t := range row {
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tiles[j][i] = t
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}
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}
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tiles[3][5] = &engine.AnimatedTile{
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AnimDef: []engine.TileAnimFrameDef{
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{Tile: 0, DurationTicks: 16},
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{Tile: 1, DurationTicks: 16},
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{Tile: 2, DurationTicks: 16},
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},
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}
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tiles[2][7] = &engine.AnimatedTile{
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AnimDef: []engine.TileAnimFrameDef{
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{Tile: 3, DurationTicks: 12},
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{Tile: 4, DurationTicks: 12},
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{Tile: 5, DurationTicks: 12},
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{Tile: 6, DurationTicks: 12},
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},
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}
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tilemap := &engine.Tilemap{
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Map: tiles,
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Src: ebiten.NewImageFromImage(boxesPNG),
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TileSize: 16,
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}
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game := &engine.Game{
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ScreenHeight: screenHeight,
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ScreenWidth: screenWidth,
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Scene: &engine.Scene{
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Components: []interface{}{
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tilemap,
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engine.PerfDisplay{},
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},
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},
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}
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if err := ebiten.RunGame(game); err != nil {
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log.Fatalf("Game error: %v", err)
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}
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}
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