2021-07-23 13:12:54 +10:00
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package engine
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import (
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2021-07-30 17:26:23 +10:00
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"encoding/gob"
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2021-07-23 13:12:54 +10:00
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"fmt"
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2021-08-27 14:12:31 +10:00
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"image"
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2021-07-23 13:12:54 +10:00
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/ebitenutil"
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)
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2021-09-01 09:48:01 +10:00
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var (
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_ interface {
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Drawer
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Hider
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} = &PerfDisplay{}
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_ interface {
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Drawer
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Hider
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Updater
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} = &DebugToast{}
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)
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2021-07-30 17:26:23 +10:00
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func init() {
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gob.Register(&DebugToast{})
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gob.Register(&PerfDisplay{})
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}
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2021-08-24 19:33:21 +10:00
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// DebugToast debugprints a string for a while, then disappears.
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type DebugToast struct {
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ID
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Hidden
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Pos image.Point
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Timer int // ticks
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Text string
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}
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2021-09-01 09:48:01 +10:00
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func (d *DebugToast) Draw(screen *ebiten.Image, _ *ebiten.DrawImageOptions) {
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ebitenutil.DebugPrintAt(screen, d.Text, d.Pos.X, d.Pos.Y)
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}
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2021-09-11 17:39:52 +10:00
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// Draw last, but sort tombstones later.
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func (DebugToast) DrawAfter(x Drawer) bool { return x != tombstone{} }
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func (DebugToast) DrawBefore(x Drawer) bool { return x == tombstone{} }
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func (d *DebugToast) Toast(text string) {
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d.Text = text
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d.Timer = 120
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d.Hidden = false
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}
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func (d *DebugToast) Update() error {
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if d.Hidden = d.Timer <= 0; !d.Hidden {
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d.Timer--
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}
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return nil
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}
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2021-07-25 15:03:10 +10:00
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// PerfDisplay debugprints CurrentTPS and CurrentFPS in the top left.
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type PerfDisplay struct {
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Hidden
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}
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2021-09-01 09:48:01 +10:00
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func (p PerfDisplay) Draw(screen *ebiten.Image, _ *ebiten.DrawImageOptions) {
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ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f FPS: %0.2f", ebiten.CurrentTPS(), ebiten.CurrentFPS()))
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}
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2021-07-23 13:46:19 +10:00
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2021-09-11 17:39:52 +10:00
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// Draw last, but sort tombstones later.
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func (PerfDisplay) DrawAfter(x Drawer) bool { return x != tombstone{} }
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func (PerfDisplay) DrawBefore(x Drawer) bool { return x == tombstone{} }
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