Josh Deprez
|
5afa3a9b00
|
better drawordering?
|
2021-09-09 19:11:25 +10:00 |
|
Josh Deprez
|
724b5af8a3
|
change of bounds computation
|
2021-09-09 17:16:00 +10:00 |
|
Josh Deprez
|
4c7b447a01
|
aw refactor, start writing depth buffer
|
2021-09-09 11:24:56 +10:00 |
|
Josh Deprez
|
cdc9337df5
|
respawn
|
2021-09-09 11:12:07 +10:00 |
|
Josh Deprez
|
247caa1373
|
level1 -> game package
|
2021-09-09 10:24:43 +10:00 |
|
Josh Deprez
|
d3527d192f
|
fix other bugs
|
2021-09-09 09:26:41 +10:00 |
|
Josh Deprez
|
67a8f03cbf
|
movement, animation, etc
|
2021-09-08 12:24:34 +10:00 |
|
Josh Deprez
|
d73715f3e2
|
walking around on hexagons
|
2021-09-07 20:45:04 +10:00 |
|
|
1e029903a6
|
projection.go, delete crap
|
2021-09-07 13:14:42 +10:00 |
|
Josh Deprez
|
843db79af9
|
camera point at Point3
|
2021-09-03 10:30:14 +10:00 |
|
Josh Deprez
|
96572165e6
|
push backgrounds back
|
2021-09-02 20:31:24 +10:00 |
|
Josh Deprez
|
0de0ce3259
|
twerks
|
2021-09-02 20:23:44 +10:00 |
|
Josh Deprez
|
5ac31e1e6d
|
collider now collides with boxes
|
2021-09-02 20:17:45 +10:00 |
|
|
82559faa66
|
z motion
|
2021-09-02 17:24:08 +10:00 |
|
|
ac39e393ba
|
code layout
|
2021-09-02 17:15:34 +10:00 |
|
|
db7590f767
|
MoveZ, etc
|
2021-09-02 16:55:12 +10:00 |
|
|
09167208ea
|
add more cubes
|
2021-09-02 16:25:01 +10:00 |
|
|
e74ea8de3e
|
fix sorting alg
|
2021-09-02 16:16:47 +10:00 |
|
|
0565ef0b7f
|
add some cubes and stuff
|
2021-09-02 16:14:30 +10:00 |
|
|
abdb975979
|
progress on isometric
|
2021-09-02 15:55:38 +10:00 |
|
|
5116a10303
|
refresh level1 and smol tidyup
|
2021-09-02 11:55:16 +10:00 |
|
Josh Deprez
|
df5afe11c1
|
anim overhaul, again
|
2021-09-02 11:53:04 +10:00 |
|
Josh Deprez
|
66ddcdabf7
|
boxen
|
2021-09-01 17:14:24 +10:00 |
|
Josh Deprez
|
a7ef9671f1
|
fix double rate animations
|
2021-09-01 13:50:56 +10:00 |
|
Josh Deprez
|
91785fb6c0
|
a nicer solution :)
|
2021-09-01 13:28:07 +10:00 |
|
Josh Deprez
|
7c7fd781d2
|
reimplement camera constraint
|
2021-09-01 12:07:49 +10:00 |
|
Josh Deprez
|
8f495888d9
|
back to previous way of doing camera
|
2021-09-01 10:36:39 +10:00 |
|
Josh Deprez
|
840847b25b
|
improved parallax implementation
|
2021-09-01 10:27:13 +10:00 |
|
Josh Deprez
|
3a9109ae20
|
game does everything: updates
|
2021-09-01 09:17:08 +10:00 |
|
Josh Deprez
|
f3bff2b393
|
give fill a name
|
2021-08-31 10:26:44 +10:00 |
|
Josh Deprez
|
4557f78175
|
tidyups
|
2021-08-30 15:53:39 +10:00 |
|
Josh Deprez
|
65174fff33
|
tweak gravity, fix wasm
|
2021-08-28 20:32:03 +10:00 |
|
Josh Deprez
|
3452a32ddb
|
invert camera-scene relationship
|
2021-08-28 18:07:53 +10:00 |
|
Josh Deprez
|
6f3c6c88c0
|
no more draworderer
|
2021-08-28 17:50:54 +10:00 |
|
|
cf34a7785c
|
Prepare returns error
|
2021-08-27 14:52:24 +10:00 |
|
|
fa58f4d573
|
interface
|
2021-08-27 14:13:55 +10:00 |
|
|
8e1ddae1d9
|
tweaks
|
2021-08-27 14:12:31 +10:00 |
|
Josh Deprez
|
23ce690549
|
sprite/sheet
|
2021-08-26 13:57:19 +10:00 |
|
Josh Deprez
|
a7ff475b91
|
sheet, tile/sheet, misc math
|
2021-08-26 13:54:22 +10:00 |
|
Josh Deprez
|
23174e1f56
|
use filepath.Base
|
2021-08-26 11:38:55 +10:00 |
|
Josh Deprez
|
a625845d30
|
image -> billboard
|
2021-08-26 11:31:39 +10:00 |
|
Josh Deprez
|
4a4c8669df
|
make repl an engine feature
|
2021-08-26 10:03:11 +10:00 |
|
|
e1274a7beb
|
woop
|
2021-08-25 17:23:15 +10:00 |
|
|
c69256ccec
|
tree
|
2021-08-25 17:22:22 +10:00 |
|
|
ee687498fc
|
reload
|
2021-08-25 16:50:50 +10:00 |
|
|
01468798d4
|
repl, save
|
2021-08-25 16:46:30 +10:00 |
|
|
d10d57a3dc
|
how to load from a file
|
2021-08-25 15:04:38 +10:00 |
|
|
b38aadee74
|
commetn
|
2021-08-25 14:41:39 +10:00 |
|
|
7d4912187c
|
assets -> game, and no embed for native
|
2021-08-25 14:25:45 +10:00 |
|
Josh Deprez
|
94b9711e4b
|
toast!
|
2021-08-24 19:33:21 +10:00 |
|