Commit graph

256 commits

Author SHA1 Message Date
Josh Deprez
66ddcdabf7 boxen 2021-09-01 17:14:24 +10:00
Josh Deprez
d4c313ae45 comment tweak 2021-09-01 15:57:02 +10:00
Josh Deprez
a7ef9671f1 fix double rate animations 2021-09-01 13:50:56 +10:00
Josh Deprez
1535573550 tiles and walls 2021-09-01 13:46:26 +10:00
Josh Deprez
91785fb6c0 a nicer solution :) 2021-09-01 13:28:07 +10:00
Josh Deprez
228f8b9b9a comments 2021-09-01 12:12:25 +10:00
Josh Deprez
2b5987a95e move sceneref into scene.go 2021-09-01 12:10:41 +10:00
Josh Deprez
7c7fd781d2 reimplement camera constraint 2021-09-01 12:07:49 +10:00
Josh Deprez
8f495888d9 back to previous way of doing camera 2021-09-01 10:36:39 +10:00
Josh Deprez
840847b25b improved parallax implementation 2021-09-01 10:27:13 +10:00
Josh Deprez
3b15a57cf5 no profiles 2021-09-01 10:12:07 +10:00
Josh Deprez
01752b77d9 tweaks 2021-09-01 09:55:18 +10:00
Josh Deprez
77435b7c20 interface 2021-09-01 09:52:40 +10:00
Josh Deprez
6155e64c60 more transforms; fix first update-ordering crash :-) 2021-09-01 09:48:01 +10:00
Josh Deprez
400552e742 sprite is now Transformer 2021-09-01 09:34:49 +10:00
Josh Deprez
7d45922c04 comments and more tidy 2021-09-01 09:32:36 +10:00
Josh Deprez
3a9109ae20 game does everything: updates 2021-09-01 09:17:08 +10:00
Josh Deprez
46c6a72fdd game does drawing 2021-08-31 22:05:21 +10:00
Josh Deprez
a05cf83a7b comment 2021-08-31 20:26:20 +10:00
Josh Deprez
a44bf89437 implement show/hide repl commands 2021-08-31 20:24:38 +10:00
933340ea8d experiment continues 2021-08-31 18:19:14 +10:00
d3284f808d WIP: paradigm change 2021-08-31 17:03:43 +10:00
b443ca3bd3 comment 2021-08-31 16:23:37 +10:00
bdbede6e27 comment 2021-08-31 15:44:25 +10:00
36336c67b9 honesty 2021-08-31 15:22:44 +10:00
05088fa18b comment 2021-08-31 15:18:21 +10:00
cfe850d0da add iso.go 2021-08-31 15:16:56 +10:00
80f00e8107 more comment 2021-08-31 13:41:26 +10:00
30224c15bf add rotation 2021-08-31 12:52:28 +10:00
Josh Deprez
f3bff2b393 give fill a name 2021-08-31 10:26:44 +10:00
Josh Deprez
4b7b4d3184 shorter names 2021-08-30 16:27:12 +10:00
Josh Deprez
f39c91a988 walk change, parentals 2021-08-30 16:25:50 +10:00
Josh Deprez
4557f78175 tidyups 2021-08-30 15:53:39 +10:00
Josh Deprez
3a4a48e2c6 %q 2021-08-30 15:50:22 +10:00
Josh Deprez
5a840950a0 allow blank Ident 2021-08-30 15:49:51 +10:00
Josh Deprez
91523f4769 fix comments 2021-08-30 15:08:22 +10:00
Josh Deprez
c0d2b94617 looks neater 2021-08-30 15:07:57 +10:00
Josh Deprez
f923bf7164 sets of interface{}, lol 2021-08-30 15:03:22 +10:00
Josh Deprez
b82ed8d336 add cpu profiling 2021-08-30 14:33:46 +10:00
Josh Deprez
4399f463f4 some light renaming 2021-08-30 13:33:01 +10:00
Josh Deprez
c6c7823047 dead code 2021-08-30 13:30:19 +10:00
Josh Deprez
65174fff33 tweak gravity, fix wasm 2021-08-28 20:32:03 +10:00
Josh Deprez
906d5956a0 make usage warning more helpful 2021-08-28 18:24:26 +10:00
Josh Deprez
c4948952b2 fix crash on usages 2021-08-28 18:16:36 +10:00
Josh Deprez
b0520114ee query takes ids; game has an id 2021-08-28 18:14:37 +10:00
Josh Deprez
3452a32ddb invert camera-scene relationship 2021-08-28 18:07:53 +10:00
Josh Deprez
2674234d62 comment 2021-08-28 17:51:31 +10:00
Josh Deprez
6f3c6c88c0 no more draworderer 2021-08-28 17:50:54 +10:00
Josh Deprez
0e64c4a994 equality is ok 2021-08-28 16:26:24 +10:00
ee12b90f1e move registerComponent 2021-08-27 16:59:20 +10:00