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6e1eaab5c2
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dead code
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2021-08-27 15:53:15 +10:00 |
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08048fd31d
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clean up old commented out code
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2021-08-27 15:52:36 +10:00 |
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6bc7c07444
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yes
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2021-08-27 15:51:19 +10:00 |
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78dddb4f6c
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note for the future
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2021-08-27 15:50:40 +10:00 |
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12e3254a34
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query
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2021-08-27 15:39:10 +10:00 |
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cf34a7785c
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Prepare returns error
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2021-08-27 14:52:24 +10:00 |
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9553eac378
|
more load/prepare tweaks
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2021-08-27 14:43:37 +10:00 |
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6fcf57fad1
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dupes now an error
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2021-08-27 14:30:39 +10:00 |
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8e1ddae1d9
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tweaks
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2021-08-27 14:12:31 +10:00 |
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5b457eded1
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premature optimisation go brrr
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2021-08-27 14:07:21 +10:00 |
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b65e5043ab
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walking and colliding
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2021-08-27 13:56:50 +10:00 |
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a19cdfdf6f
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refactor repl
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2021-08-27 13:08:04 +10:00 |
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263e197f32
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comment
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2021-08-27 12:00:20 +10:00 |
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43eff6e326
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interface checks like this
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2021-08-27 11:49:11 +10:00 |
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Josh Deprez
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3168c5eb54
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wall?
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2021-08-26 20:06:38 +10:00 |
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Josh Deprez
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d3cc842b12
|
yes
|
2021-08-26 14:58:02 +10:00 |
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Josh Deprez
|
7cd10f22cd
|
comment
|
2021-08-26 14:55:31 +10:00 |
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Josh Deprez
|
23ce690549
|
sprite/sheet
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2021-08-26 13:57:19 +10:00 |
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Josh Deprez
|
a7ff475b91
|
sheet, tile/sheet, misc math
|
2021-08-26 13:54:22 +10:00 |
|
Josh Deprez
|
9a65ce6104
|
comment
|
2021-08-26 13:08:51 +10:00 |
|
Josh Deprez
|
23174e1f56
|
use filepath.Base
|
2021-08-26 11:38:55 +10:00 |
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Josh Deprez
|
0b66b118b8
|
comments
|
2021-08-26 11:35:15 +10:00 |
|
Josh Deprez
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39598f0124
|
ebiten up, imageref own file
|
2021-08-26 11:33:58 +10:00 |
|
Josh Deprez
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a625845d30
|
image -> billboard
|
2021-08-26 11:31:39 +10:00 |
|
Josh Deprez
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2c94fc918c
|
tilemap go brrrr
|
2021-08-26 10:57:17 +10:00 |
|
Josh Deprez
|
42aa119e7f
|
usage
|
2021-08-26 10:25:55 +10:00 |
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Josh Deprez
|
177ba91d51
|
add comment
|
2021-08-26 10:06:51 +10:00 |
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Josh Deprez
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4a4c8669df
|
make repl an engine feature
|
2021-08-26 10:03:11 +10:00 |
|
Josh Deprez
|
056f0cf5d5
|
logic flip
|
2021-08-26 09:55:55 +10:00 |
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c69256ccec
|
tree
|
2021-08-25 17:22:22 +10:00 |
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71a89bd9a2
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don't repl on js
|
2021-08-25 16:54:22 +10:00 |
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01468798d4
|
repl, save
|
2021-08-25 16:46:30 +10:00 |
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8f05192d78
|
gobdumper... meh
|
2021-08-25 15:39:01 +10:00 |
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d10d57a3dc
|
how to load from a file
|
2021-08-25 15:04:38 +10:00 |
|
Josh Deprez
|
94b9711e4b
|
toast!
|
2021-08-24 19:33:21 +10:00 |
|
Josh Deprez
|
ac9bd0bcd6
|
comment
|
2021-08-24 16:20:49 +10:00 |
|
Josh Deprez
|
e3e55da2a1
|
cleanups
|
2021-08-23 20:41:13 +10:00 |
|
Josh Deprez
|
2cd0a3cc5a
|
AnimatedTile is Scanner
|
2021-08-23 20:38:40 +10:00 |
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Josh Deprez
|
e2e937f409
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
|
Josh Deprez
|
4eaf48f380
|
move gob.Register(SceneRef) to sceneref.go
|
2021-08-23 18:08:14 +10:00 |
|
Josh Deprez
|
1d3327cb1c
|
more wrappers around bool values
|
2021-08-23 11:10:46 +10:00 |
|
Josh Deprez
|
94db859faf
|
move interface vars
|
2021-08-23 11:02:24 +10:00 |
|
Josh Deprez
|
f05090594c
|
sceneref.go; imageCache now aware of assets
|
2021-08-23 11:00:51 +10:00 |
|
Josh Deprez
|
0f5346bf0e
|
all in on interfaces
|
2021-08-23 10:34:56 +10:00 |
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Josh Deprez
|
7e76032ee2
|
pass assets FS into Load - cleaner?
|
2021-08-23 10:09:49 +10:00 |
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Josh Deprez
|
eb2929f6cc
|
add TODO
|
2021-08-22 20:28:25 +10:00 |
|
Josh Deprez
|
1d33ac227a
|
move AssetFS into Game
|
2021-08-22 20:27:08 +10:00 |
|
Josh Deprez
|
245d939f2c
|
ImageRef implements Loader
|
2021-08-20 17:05:47 +10:00 |
|
Josh Deprez
|
af89c01dbd
|
Scenerise Camera and i am g.Root
|
2021-08-20 16:46:26 +10:00 |
|
Josh Deprez
|
45e2b300e8
|
fix bug
|
2021-08-20 16:31:06 +10:00 |
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