Commit graph

77 commits

Author SHA1 Message Date
Josh Deprez
5afa3a9b00 better drawordering? 2021-09-09 19:11:25 +10:00
Josh Deprez
b08cb774e1 nits 2021-09-08 20:09:52 +10:00
Josh Deprez
6686c24cd6 refacteur 2021-09-08 20:08:57 +10:00
024cf2cafe abolish transform 2021-09-07 14:00:50 +10:00
02d91f9d23 Point3->Int3; new Float3 type 2021-09-07 13:28:44 +10:00
Josh Deprez
88ded18d50 Transform now responsible for concat 2021-09-03 10:08:56 +10:00
Josh Deprez
e065bad1a7 WIP: opts -> transform 2021-09-03 09:42:50 +10:00
e74ea8de3e fix sorting alg 2021-09-02 16:16:47 +10:00
abdb975979 progress on isometric 2021-09-02 15:55:38 +10:00
60bbd14487 register/unregister tweaks 2021-09-02 14:09:53 +10:00
Josh Deprez
882d0c623d comment 2021-09-02 13:16:57 +10:00
fd36c44701 pre/postorder walks, more complete register/unregister 2021-09-02 12:15:23 +10:00
0af38d6d91 add some useful logs to LoadAndPrepare 2021-09-02 11:59:42 +10:00
Josh Deprez
d89a1c2e71 add todo 2021-09-01 21:50:58 +10:00
Josh Deprez
7c7fd781d2 reimplement camera constraint 2021-09-01 12:07:49 +10:00
Josh Deprez
6155e64c60 more transforms; fix first update-ordering crash :-) 2021-09-01 09:48:01 +10:00
Josh Deprez
3a9109ae20 game does everything: updates 2021-09-01 09:17:08 +10:00
Josh Deprez
46c6a72fdd game does drawing 2021-08-31 22:05:21 +10:00
933340ea8d experiment continues 2021-08-31 18:19:14 +10:00
d3284f808d WIP: paradigm change 2021-08-31 17:03:43 +10:00
Josh Deprez
4b7b4d3184 shorter names 2021-08-30 16:27:12 +10:00
Josh Deprez
f39c91a988 walk change, parentals 2021-08-30 16:25:50 +10:00
Josh Deprez
5a840950a0 allow blank Ident 2021-08-30 15:49:51 +10:00
Josh Deprez
91523f4769 fix comments 2021-08-30 15:08:22 +10:00
Josh Deprez
c0d2b94617 looks neater 2021-08-30 15:07:57 +10:00
Josh Deprez
f923bf7164 sets of interface{}, lol 2021-08-30 15:03:22 +10:00
Josh Deprez
4399f463f4 some light renaming 2021-08-30 13:33:01 +10:00
Josh Deprez
b0520114ee query takes ids; game has an id 2021-08-28 18:14:37 +10:00
ee12b90f1e move registerComponent 2021-08-27 16:59:20 +10:00
d564ee08d4 comment 2021-08-27 16:48:09 +10:00
ed1f4deddf there's a query for that 2021-08-27 16:46:04 +10:00
ba3994a97e it's shorter 2021-08-27 16:10:28 +10:00
6bc7c07444 yes 2021-08-27 15:51:19 +10:00
78dddb4f6c note for the future 2021-08-27 15:50:40 +10:00
12e3254a34 query 2021-08-27 15:39:10 +10:00
cf34a7785c Prepare returns error 2021-08-27 14:52:24 +10:00
9553eac378 more load/prepare tweaks 2021-08-27 14:43:37 +10:00
6fcf57fad1 dupes now an error 2021-08-27 14:30:39 +10:00
5b457eded1 premature optimisation go brrr 2021-08-27 14:07:21 +10:00
b65e5043ab walking and colliding 2021-08-27 13:56:50 +10:00
c69256ccec tree 2021-08-25 17:22:22 +10:00
01468798d4 repl, save 2021-08-25 16:46:30 +10:00
d10d57a3dc how to load from a file 2021-08-25 15:04:38 +10:00
Josh Deprez
7e76032ee2 pass assets FS into Load - cleaner? 2021-08-23 10:09:49 +10:00
Josh Deprez
1d33ac227a move AssetFS into Game 2021-08-22 20:27:08 +10:00
Josh Deprez
af89c01dbd Scenerise Camera and i am g.Root 2021-08-20 16:46:26 +10:00
Josh Deprez
45e2b300e8 fix bug 2021-08-20 16:31:06 +10:00
Josh Deprez
c352221606 big Scener won 2021-08-20 16:23:10 +10:00
Josh Deprez
b5792d3c8a Scener 2021-08-20 15:52:01 +10:00
Josh Deprez
946b76df9a error-based walk; Scener 2021-08-20 15:01:31 +10:00