Commit graph

58 commits

Author SHA1 Message Date
abdb975979 progress on isometric 2021-09-02 15:55:38 +10:00
5116a10303 refresh level1 and smol tidyup 2021-09-02 11:55:16 +10:00
Josh Deprez
df5afe11c1 anim overhaul, again 2021-09-02 11:53:04 +10:00
Josh Deprez
66ddcdabf7 boxen 2021-09-01 17:14:24 +10:00
Josh Deprez
a7ef9671f1 fix double rate animations 2021-09-01 13:50:56 +10:00
Josh Deprez
91785fb6c0 a nicer solution :) 2021-09-01 13:28:07 +10:00
Josh Deprez
7c7fd781d2 reimplement camera constraint 2021-09-01 12:07:49 +10:00
Josh Deprez
8f495888d9 back to previous way of doing camera 2021-09-01 10:36:39 +10:00
Josh Deprez
840847b25b improved parallax implementation 2021-09-01 10:27:13 +10:00
Josh Deprez
3a9109ae20 game does everything: updates 2021-09-01 09:17:08 +10:00
Josh Deprez
f3bff2b393 give fill a name 2021-08-31 10:26:44 +10:00
Josh Deprez
4557f78175 tidyups 2021-08-30 15:53:39 +10:00
Josh Deprez
65174fff33 tweak gravity, fix wasm 2021-08-28 20:32:03 +10:00
Josh Deprez
3452a32ddb invert camera-scene relationship 2021-08-28 18:07:53 +10:00
Josh Deprez
6f3c6c88c0 no more draworderer 2021-08-28 17:50:54 +10:00
cf34a7785c Prepare returns error 2021-08-27 14:52:24 +10:00
fa58f4d573 interface 2021-08-27 14:13:55 +10:00
8e1ddae1d9 tweaks 2021-08-27 14:12:31 +10:00
Josh Deprez
23ce690549 sprite/sheet 2021-08-26 13:57:19 +10:00
Josh Deprez
a7ff475b91 sheet, tile/sheet, misc math 2021-08-26 13:54:22 +10:00
Josh Deprez
23174e1f56 use filepath.Base 2021-08-26 11:38:55 +10:00
Josh Deprez
a625845d30 image -> billboard 2021-08-26 11:31:39 +10:00
Josh Deprez
4a4c8669df make repl an engine feature 2021-08-26 10:03:11 +10:00
e1274a7beb woop 2021-08-25 17:23:15 +10:00
c69256ccec tree 2021-08-25 17:22:22 +10:00
ee687498fc reload 2021-08-25 16:50:50 +10:00
01468798d4 repl, save 2021-08-25 16:46:30 +10:00
d10d57a3dc how to load from a file 2021-08-25 15:04:38 +10:00
b38aadee74 commetn 2021-08-25 14:41:39 +10:00
7d4912187c assets -> game, and no embed for native 2021-08-25 14:25:45 +10:00
Josh Deprez
94b9711e4b toast! 2021-08-24 19:33:21 +10:00
Josh Deprez
e3e55da2a1 cleanups 2021-08-23 20:41:13 +10:00
Josh Deprez
e2e937f409 change how anim works 2021-08-23 20:28:49 +10:00
Josh Deprez
eed4909fb7 untweak 2021-08-20 13:17:17 +10:00
Josh Deprez
9a3da85999 Implement jump buffering 2021-08-20 13:09:26 +10:00
Josh Deprez
0674fdc70c noclip 2021-08-18 19:17:56 +10:00
ee6a4f10ae clarifying comment 2021-08-14 17:22:14 +10:00
6cf9904403 tweaaaaak 2021-08-12 16:29:14 +10:00
d172bb9f6a a better symbol 2021-08-12 16:24:59 +10:00
ad86535ca1 more physics tweaks 2021-08-12 16:23:52 +10:00
453850b5b2 more physics tweaks 2021-08-12 16:14:51 +10:00
1002dc847c physics code tweaks 2021-08-12 15:55:42 +10:00
5e6bd64fef more physics tweaks 2021-08-12 15:37:09 +10:00
6354df558f camera stays in bounds 2021-08-12 03:49:22 +00:00
Josh Deprez
8b076efcc4 rotato 2021-08-10 15:23:13 +10:00
Josh Deprez
88fa4f5a6e new camera paradigm 2021-08-10 14:56:01 +10:00
Josh Deprez
a6508de705 camera improvements 2021-08-09 13:58:33 +10:00
Josh Deprez
c43a1edb74 Z for jump 2021-08-09 12:03:51 +10:00
Josh Deprez
1bf7920d2f cameraaaaa 2021-08-08 22:07:55 +10:00
Josh Deprez
89461950e2 coyote-time 2021-08-08 11:46:03 +10:00