ichigo/main.go
2021-08-08 11:46:03 +10:00

96 lines
2.6 KiB
Go

package main
import (
"embed"
"image"
_ "image/png"
"log"
"drjosh.dev/gurgle/engine"
"github.com/hajimehoshi/ebiten/v2"
)
const screenWidth, screenHeight = 320, 240
//go:embed assets
var assets embed.FS
func main() {
ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
ebiten.SetWindowTitle("TODO")
boxesFile, err := assets.Open("assets/boxes.png")
if err != nil {
log.Fatalf("Couldn't open asset: %v", err)
}
boxesPNG, _, err := image.Decode(boxesFile)
if err != nil {
log.Fatalf("Couldn't decode asset: %v", err)
}
boxesFile.Close()
staticTiles := [][]engine.StaticTile{
{0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9},
{2, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 3},
}
tiles := make([][]engine.Tile, len(staticTiles))
for j := range staticTiles {
tiles[j] = make([]engine.Tile, len(staticTiles[j]))
for i := range staticTiles[j] {
tiles[j][i] = staticTiles[j][i]
}
}
tiles[3][5] = &engine.AnimatedTile{
AnimDef: []engine.TileAnimFrameDef{
{Tile: 0, DurationTicks: 15},
{Tile: 1, DurationTicks: 15},
{Tile: 2, DurationTicks: 15},
{Tile: 3, DurationTicks: 15},
{Tile: 4, DurationTicks: 15},
{Tile: 5, DurationTicks: 15},
{Tile: 6, DurationTicks: 15},
{Tile: 7, DurationTicks: 15},
{Tile: 8, DurationTicks: 15},
{Tile: 9, DurationTicks: 15},
},
}
tilemap := &engine.Tilemap{
Map: tiles,
Src: ebiten.NewImageFromImage(boxesPNG),
TileSize: 16,
}
components := []interface{}{
tilemap,
engine.PerfDisplay{},
}
game := &engine.Game{
ScreenHeight: screenHeight,
ScreenWidth: screenWidth,
Scene: &engine.Scene{
Components: components,
},
}
game.Scene.SetNeedsSort()
if err := ebiten.RunGame(game); err != nil {
log.Fatalf("Game error: %v", err)
}
}