actor.go
|
Update uses Query, Query is fixed
|
2021-09-29 13:38:32 +10:00 |
anim.go
|
anim overhaul, again
|
2021-09-02 11:53:04 +10:00 |
asset.go
|
use filepath.Base
|
2021-08-26 11:38:55 +10:00 |
billboard.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
camera.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
container.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
container_test.go
|
start adding tests
|
2021-09-25 17:05:19 +10:00 |
debug.go
|
WIP: oh god oh fuck
|
2021-09-20 12:18:03 +10:00 |
drawdag.go
|
DrawDAG uses Query
|
2021-09-29 14:08:02 +10:00 |
drawdag_test.go
|
topWalk tests
|
2021-09-27 11:04:45 +10:00 |
fill.go
|
WIP: drawDAG working
|
2021-09-20 14:24:32 +10:00 |
game.go
|
reorder fields for no reason
|
2021-09-30 09:12:13 +10:00 |
game_test.go
|
add game_test.go
|
2021-09-27 17:15:51 +10:00 |
imageref.go
|
String methods, no separate walkers
|
2021-09-23 14:17:18 +10:00 |
interface.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
loading.go
|
loading?
|
2021-09-27 20:00:28 +10:00 |
misc.go
|
re-un-re-refactor?
|
2021-09-22 14:37:00 +10:00 |
parallax.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
prisms.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
repl.go
|
better
|
2021-09-29 17:34:21 +10:00 |
scene.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
sheet.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
solid.go
|
refacteur
|
2021-09-08 20:08:57 +10:00 |
sprite.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
tiles.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |
walls.go
|
call it VisitFunc
|
2021-09-29 13:50:05 +10:00 |