ichigo/engine
2021-09-21 13:00:05 +10:00
..
actor.go more dag 2021-09-20 15:52:44 +10:00
anim.go anim overhaul, again 2021-09-02 11:53:04 +10:00
asset.go use filepath.Base 2021-08-26 11:38:55 +10:00
billboard.go π.Project -> geom.Project(π, 2021-09-19 15:51:35 +10:00
camera.go π.Project -> geom.Project(π, 2021-09-19 15:51:35 +10:00
debug.go WIP: oh god oh fuck 2021-09-20 12:18:03 +10:00
drawdag.go DrawDAG.addRecursive 2021-09-21 13:00:05 +10:00
drawdfs.go DrawLayer -> DrawManager, iface assertions, etc 2021-09-21 12:36:49 +10:00
fill.go WIP: drawDAG working 2021-09-20 14:24:32 +10:00
game.go DrawLayer -> DrawManager, iface assertions, etc 2021-09-21 12:36:49 +10:00
imageref.go fix tree indentation 2021-09-03 09:13:12 +10:00
interface.go cleanup 2021-09-21 12:51:26 +10:00
misc.go WIP: drawDAG working 2021-09-20 14:24:32 +10:00
parallax.go refacteur 2021-09-08 20:08:57 +10:00
prisms.go more dag 2021-09-20 15:52:44 +10:00
repl.go more dag 2021-09-20 15:52:44 +10:00
scene.go minor renaming 2021-09-13 16:50:35 +10:00
sheet.go refacteur 2021-09-08 20:08:57 +10:00
solid.go refacteur 2021-09-08 20:08:57 +10:00
sprite.go π.Project -> geom.Project(π, 2021-09-19 15:51:35 +10:00
tiles.go WIP: drawDAG working 2021-09-20 14:24:32 +10:00
walls.go WIP: drawDAG working 2021-09-20 14:24:32 +10:00