Commit graph

56 commits

Author SHA1 Message Date
Josh Deprez
26345f7d71 tweaks 2021-09-27 16:31:43 +10:00
Josh Deprez
fe2558b2c1 WIP: Scan now uses visitor pattern 2021-09-22 15:48:02 +10:00
Josh Deprez
83c3182be1 re-un-re-refactor? 2021-09-22 14:37:00 +10:00
787a05e493 bunch of changes 2021-09-21 14:42:18 +10:00
af70dcaf04 cleanups 2021-09-21 13:04:29 +10:00
13ecdc901e cleanup 2021-09-21 12:51:26 +10:00
64e46b2b65 cleanups 2021-09-21 12:50:57 +10:00
045ab20cd5 DrawLayer -> DrawManager, iface assertions, etc 2021-09-21 12:36:49 +10:00
Josh Deprez
f1adaead81 WIP: drawDAG working 2021-09-20 14:24:32 +10:00
Josh Deprez
89febffcea WIP: oh god oh fuck 2021-09-20 12:18:03 +10:00
Josh Deprez
f5219da56f remove sort method 2021-09-17 14:56:00 +10:00
Josh Deprez
97c5939483 blank ident is no ident 2021-09-16 10:34:54 +10:00
Josh Deprez
d59577fc77 minor renaming 2021-09-13 16:50:35 +10:00
Josh Deprez
dd889e17a0 tidyups and exporting ZPositioner 2021-09-11 17:53:31 +10:00
Josh Deprez
f8dd02c072 draw ordering works now 2021-09-11 13:00:23 +10:00
bdb8e6775e progress on draw ordering 2021-09-10 17:18:20 +10:00
Josh Deprez
5afa3a9b00 better drawordering? 2021-09-09 19:11:25 +10:00
Josh Deprez
6686c24cd6 refacteur 2021-09-08 20:08:57 +10:00
024cf2cafe abolish transform 2021-09-07 14:00:50 +10:00
Josh Deprez
88ded18d50 Transform now responsible for concat 2021-09-03 10:08:56 +10:00
Josh Deprez
e065bad1a7 WIP: opts -> transform 2021-09-03 09:42:50 +10:00
Josh Deprez
5ac31e1e6d collider now collides with boxes 2021-09-02 20:17:45 +10:00
abdb975979 progress on isometric 2021-09-02 15:55:38 +10:00
Josh Deprez
df5afe11c1 anim overhaul, again 2021-09-02 11:53:04 +10:00
Josh Deprez
91785fb6c0 a nicer solution :) 2021-09-01 13:28:07 +10:00
Josh Deprez
8f495888d9 back to previous way of doing camera 2021-09-01 10:36:39 +10:00
Josh Deprez
840847b25b improved parallax implementation 2021-09-01 10:27:13 +10:00
Josh Deprez
6155e64c60 more transforms; fix first update-ordering crash :-) 2021-09-01 09:48:01 +10:00
Josh Deprez
7d45922c04 comments and more tidy 2021-09-01 09:32:36 +10:00
Josh Deprez
3a9109ae20 game does everything: updates 2021-09-01 09:17:08 +10:00
Josh Deprez
46c6a72fdd game does drawing 2021-08-31 22:05:21 +10:00
933340ea8d experiment continues 2021-08-31 18:19:14 +10:00
80f00e8107 more comment 2021-08-31 13:41:26 +10:00
Josh Deprez
6f3c6c88c0 no more draworderer 2021-08-28 17:50:54 +10:00
12e3254a34 query 2021-08-27 15:39:10 +10:00
cf34a7785c Prepare returns error 2021-08-27 14:52:24 +10:00
01468798d4 repl, save 2021-08-25 16:46:30 +10:00
Josh Deprez
e2e937f409 change how anim works 2021-08-23 20:28:49 +10:00
Josh Deprez
1d3327cb1c more wrappers around bool values 2021-08-23 11:10:46 +10:00
Josh Deprez
0f5346bf0e all in on interfaces 2021-08-23 10:34:56 +10:00
Josh Deprez
7e76032ee2 pass assets FS into Load - cleaner? 2021-08-23 10:09:49 +10:00
Josh Deprez
1d33ac227a move AssetFS into Game 2021-08-22 20:27:08 +10:00
Josh Deprez
af89c01dbd Scenerise Camera and i am g.Root 2021-08-20 16:46:26 +10:00
Josh Deprez
45e2b300e8 fix bug 2021-08-20 16:31:06 +10:00
Josh Deprez
c352221606 big Scener won 2021-08-20 16:23:10 +10:00
Josh Deprez
b5792d3c8a Scener 2021-08-20 15:52:01 +10:00
Josh Deprez
946b76df9a error-based walk; Scener 2021-08-20 15:01:31 +10:00
Josh Deprez
e98b730465 sort interfaces 2021-08-18 20:41:55 +10:00
Josh Deprez
88482c390d parallax and interfaces 2021-08-18 16:34:51 +10:00
Josh Deprez
a50731023a camera responsible for drawing scene 2021-08-18 15:41:03 +10:00