Josh Deprez
|
86ee887206
|
tweak white hex
|
2021-09-17 13:32:40 +10:00 |
|
Josh Deprez
|
eb9f582f42
|
bubbles works again
|
2021-09-17 13:02:31 +10:00 |
|
Josh Deprez
|
45d7f32a2a
|
WIP: topsort adjustments
|
2021-09-17 12:50:29 +10:00 |
|
Josh Deprez
|
091d36094b
|
bubbleless topsort working
|
2021-09-17 11:13:39 +10:00 |
|
Josh Deprez
|
17de1d6b97
|
WIP: topological sort
|
2021-09-16 21:32:03 +10:00 |
|
Josh Deprez
|
43d95c0f65
|
NewBubble -> bubble.go
|
2021-09-16 15:07:14 +10:00 |
|
Josh Deprez
|
dd0cb76162
|
different movement
|
2021-09-16 15:04:13 +10:00 |
|
Josh Deprez
|
0926d3fc01
|
add drawlist size debug
|
2021-09-16 14:56:27 +10:00 |
|
Josh Deprez
|
7af49d0787
|
error checks
|
2021-09-16 14:53:23 +10:00 |
|
Josh Deprez
|
ecff7f9850
|
bubble
|
2021-09-16 14:38:21 +10:00 |
|
Josh Deprez
|
4a7deaca47
|
fix it again
|
2021-09-16 11:18:24 +10:00 |
|
Josh Deprez
|
97c5939483
|
blank ident is no ident
|
2021-09-16 10:34:54 +10:00 |
|
Josh Deprez
|
60d5df92d0
|
comment
|
2021-09-16 10:29:12 +10:00 |
|
Josh Deprez
|
e6c232c946
|
add the other kind of projection
|
2021-09-16 10:28:58 +10:00 |
|
Josh Deprez
|
77eef2f756
|
Fix BoundingRect
|
2021-09-15 21:36:52 +10:00 |
|
|
261e1a8ac0
|
WIP: refactoring into Less
|
2021-09-15 17:41:23 +10:00 |
|
|
a3646ca385
|
blank lines
|
2021-09-15 15:10:05 +10:00 |
|
|
f46f7af292
|
blank line
|
2021-09-15 14:32:06 +10:00 |
|
|
af13a856e8
|
add box.BoundingRect(π)
|
2021-09-15 12:03:59 +10:00 |
|
|
e6afa2de50
|
drawlist -> own file
|
2021-09-15 11:53:17 +10:00 |
|
|
0981350993
|
make billboard more complicated
|
2021-09-15 11:42:07 +10:00 |
|
Josh Deprez
|
146e713fd7
|
light renaming
|
2021-09-14 19:25:29 +10:00 |
|
Josh Deprez
|
7ca71b26fb
|
comments
|
2021-09-14 12:22:17 +10:00 |
|
Josh Deprez
|
05d60dce5d
|
blanks for leg
|
2021-09-14 09:59:06 +10:00 |
|
Josh Deprez
|
4a86657f2b
|
fix reload bug
|
2021-09-13 17:07:43 +10:00 |
|
Josh Deprez
|
d59577fc77
|
minor renaming
|
2021-09-13 16:50:35 +10:00 |
|
Josh Deprez
|
49b08f278c
|
constant time unregister
|
2021-09-13 16:32:44 +10:00 |
|
Josh Deprez
|
3d9c1aae3b
|
nothing should care about tombstone other than Game
|
2021-09-13 10:41:16 +10:00 |
|
Josh Deprez
|
dd889e17a0
|
tidyups and exporting ZPositioner
|
2021-09-11 17:53:31 +10:00 |
|
Josh Deprez
|
7c16de018d
|
use PrismTop in draw order decision
|
2021-09-11 17:47:31 +10:00 |
|
Josh Deprez
|
a5083b4eac
|
comments, cleanups
|
2021-09-11 17:39:52 +10:00 |
|
Josh Deprez
|
f8dd02c072
|
draw ordering works now
|
2021-09-11 13:00:23 +10:00 |
|
|
ad2346f9ff
|
fucken
|
2021-09-10 17:36:49 +10:00 |
|
|
bdb8e6775e
|
progress on draw ordering
|
2021-09-10 17:18:20 +10:00 |
|
|
550cb5ef73
|
polygonal
|
2021-09-10 12:27:10 +10:00 |
|
|
86bfef30d5
|
delete dead code
|
2021-09-10 11:37:12 +10:00 |
|
|
5c5326b5ee
|
go mod tidy
|
2021-09-10 11:31:45 +10:00 |
|
|
3445d4963c
|
prism refactoring
|
2021-09-10 11:30:58 +10:00 |
|
Josh Deprez
|
5afa3a9b00
|
better drawordering?
|
2021-09-09 19:11:25 +10:00 |
|
Josh Deprez
|
724b5af8a3
|
change of bounds computation
|
2021-09-09 17:16:00 +10:00 |
|
Josh Deprez
|
f0288cd169
|
delete cursed depth buffer
|
2021-09-09 15:53:12 +10:00 |
|
Josh Deprez
|
368e8ed924
|
upgrade ebiten
|
2021-09-09 15:50:47 +10:00 |
|
Josh Deprez
|
9d16134368
|
shader progress
|
2021-09-09 12:13:24 +10:00 |
|
Josh Deprez
|
74f72d06a6
|
matrix tweaks
|
2021-09-09 11:35:59 +10:00 |
|
Josh Deprez
|
4c7b447a01
|
aw refactor, start writing depth buffer
|
2021-09-09 11:24:56 +10:00 |
|
Josh Deprez
|
cdc9337df5
|
respawn
|
2021-09-09 11:12:07 +10:00 |
|
Josh Deprez
|
247caa1373
|
level1 -> game package
|
2021-09-09 10:24:43 +10:00 |
|
Josh Deprez
|
e11f199d53
|
comment
|
2021-09-09 10:17:33 +10:00 |
|
Josh Deprez
|
d3527d192f
|
fix other bugs
|
2021-09-09 09:26:41 +10:00 |
|
Josh Deprez
|
b2e2a370fc
|
add more polygon tests (also they pass now)
|
2021-09-08 20:22:18 +10:00 |
|