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9a9dcd0d40
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progress
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2021-09-21 15:17:59 +10:00 |
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787a05e493
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bunch of changes
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2021-09-21 14:42:18 +10:00 |
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Josh Deprez
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e4c15fcd5d
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handle different projections
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2021-09-17 16:47:18 +10:00 |
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Josh Deprez
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f5219da56f
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remove sort method
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2021-09-17 14:56:00 +10:00 |
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Josh Deprez
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eb9f582f42
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bubbles works again
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2021-09-17 13:02:31 +10:00 |
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Josh Deprez
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45d7f32a2a
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WIP: topsort adjustments
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2021-09-17 12:50:29 +10:00 |
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Josh Deprez
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091d36094b
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bubbleless topsort working
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2021-09-17 11:13:39 +10:00 |
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Josh Deprez
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43d95c0f65
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NewBubble -> bubble.go
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2021-09-16 15:07:14 +10:00 |
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Josh Deprez
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7af49d0787
|
error checks
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2021-09-16 14:53:23 +10:00 |
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Josh Deprez
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ecff7f9850
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bubble
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2021-09-16 14:38:21 +10:00 |
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Josh Deprez
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d59577fc77
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minor renaming
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2021-09-13 16:50:35 +10:00 |
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Josh Deprez
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724b5af8a3
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change of bounds computation
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2021-09-09 17:16:00 +10:00 |
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Josh Deprez
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4c7b447a01
|
aw refactor, start writing depth buffer
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2021-09-09 11:24:56 +10:00 |
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Josh Deprez
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cdc9337df5
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respawn
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2021-09-09 11:12:07 +10:00 |
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Josh Deprez
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d3527d192f
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fix other bugs
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2021-09-09 09:26:41 +10:00 |
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Josh Deprez
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67a8f03cbf
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movement, animation, etc
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2021-09-08 12:24:34 +10:00 |
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Josh Deprez
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d73715f3e2
|
walking around on hexagons
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2021-09-07 20:45:04 +10:00 |
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Josh Deprez
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843db79af9
|
camera point at Point3
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2021-09-03 10:30:14 +10:00 |
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82559faa66
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z motion
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2021-09-02 17:24:08 +10:00 |
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ac39e393ba
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code layout
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2021-09-02 17:15:34 +10:00 |
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db7590f767
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MoveZ, etc
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2021-09-02 16:55:12 +10:00 |
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Josh Deprez
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df5afe11c1
|
anim overhaul, again
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2021-09-02 11:53:04 +10:00 |
|
Josh Deprez
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7c7fd781d2
|
reimplement camera constraint
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2021-09-01 12:07:49 +10:00 |
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Josh Deprez
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3a9109ae20
|
game does everything: updates
|
2021-09-01 09:17:08 +10:00 |
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Josh Deprez
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65174fff33
|
tweak gravity, fix wasm
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2021-08-28 20:32:03 +10:00 |
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Josh Deprez
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6f3c6c88c0
|
no more draworderer
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2021-08-28 17:50:54 +10:00 |
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cf34a7785c
|
Prepare returns error
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2021-08-27 14:52:24 +10:00 |
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fa58f4d573
|
interface
|
2021-08-27 14:13:55 +10:00 |
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8e1ddae1d9
|
tweaks
|
2021-08-27 14:12:31 +10:00 |
|
Josh Deprez
|
a625845d30
|
image -> billboard
|
2021-08-26 11:31:39 +10:00 |
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c69256ccec
|
tree
|
2021-08-25 17:22:22 +10:00 |
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d10d57a3dc
|
how to load from a file
|
2021-08-25 15:04:38 +10:00 |
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Josh Deprez
|
94b9711e4b
|
toast!
|
2021-08-24 19:33:21 +10:00 |
|
Josh Deprez
|
e3e55da2a1
|
cleanups
|
2021-08-23 20:41:13 +10:00 |
|
Josh Deprez
|
e2e937f409
|
change how anim works
|
2021-08-23 20:28:49 +10:00 |
|
Josh Deprez
|
eed4909fb7
|
untweak
|
2021-08-20 13:17:17 +10:00 |
|
Josh Deprez
|
9a3da85999
|
Implement jump buffering
|
2021-08-20 13:09:26 +10:00 |
|
Josh Deprez
|
0674fdc70c
|
noclip
|
2021-08-18 19:17:56 +10:00 |
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ee6a4f10ae
|
clarifying comment
|
2021-08-14 17:22:14 +10:00 |
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|
6cf9904403
|
tweaaaaak
|
2021-08-12 16:29:14 +10:00 |
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d172bb9f6a
|
a better symbol
|
2021-08-12 16:24:59 +10:00 |
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|
ad86535ca1
|
more physics tweaks
|
2021-08-12 16:23:52 +10:00 |
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|
453850b5b2
|
more physics tweaks
|
2021-08-12 16:14:51 +10:00 |
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|
1002dc847c
|
physics code tweaks
|
2021-08-12 15:55:42 +10:00 |
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|
5e6bd64fef
|
more physics tweaks
|
2021-08-12 15:37:09 +10:00 |
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|
6354df558f
|
camera stays in bounds
|
2021-08-12 03:49:22 +00:00 |
|
Josh Deprez
|
8b076efcc4
|
rotato
|
2021-08-10 15:23:13 +10:00 |
|
Josh Deprez
|
88fa4f5a6e
|
new camera paradigm
|
2021-08-10 14:56:01 +10:00 |
|
Josh Deprez
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a6508de705
|
camera improvements
|
2021-08-09 13:58:33 +10:00 |
|
Josh Deprez
|
c43a1edb74
|
Z for jump
|
2021-08-09 12:03:51 +10:00 |
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