Josh Deprez
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938fd70921
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more dag
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2021-09-20 15:52:44 +10:00 |
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Josh Deprez
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89febffcea
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WIP: oh god oh fuck
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2021-09-20 12:18:03 +10:00 |
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Josh Deprez
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e4c15fcd5d
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handle different projections
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2021-09-17 16:47:18 +10:00 |
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Josh Deprez
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f5219da56f
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remove sort method
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2021-09-17 14:56:00 +10:00 |
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Josh Deprez
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86ee887206
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tweak white hex
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2021-09-17 13:32:40 +10:00 |
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Josh Deprez
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eb9f582f42
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bubbles works again
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2021-09-17 13:02:31 +10:00 |
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Josh Deprez
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45d7f32a2a
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WIP: topsort adjustments
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2021-09-17 12:50:29 +10:00 |
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Josh Deprez
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091d36094b
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bubbleless topsort working
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2021-09-17 11:13:39 +10:00 |
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Josh Deprez
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43d95c0f65
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NewBubble -> bubble.go
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2021-09-16 15:07:14 +10:00 |
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Josh Deprez
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dd0cb76162
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different movement
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2021-09-16 15:04:13 +10:00 |
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Josh Deprez
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7af49d0787
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error checks
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2021-09-16 14:53:23 +10:00 |
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Josh Deprez
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ecff7f9850
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bubble
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2021-09-16 14:38:21 +10:00 |
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0981350993
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make billboard more complicated
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2021-09-15 11:42:07 +10:00 |
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Josh Deprez
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d59577fc77
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minor renaming
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2021-09-13 16:50:35 +10:00 |
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bdb8e6775e
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progress on draw ordering
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2021-09-10 17:18:20 +10:00 |
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Josh Deprez
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5afa3a9b00
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better drawordering?
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2021-09-09 19:11:25 +10:00 |
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Josh Deprez
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724b5af8a3
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change of bounds computation
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2021-09-09 17:16:00 +10:00 |
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Josh Deprez
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4c7b447a01
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aw refactor, start writing depth buffer
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2021-09-09 11:24:56 +10:00 |
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Josh Deprez
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cdc9337df5
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respawn
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2021-09-09 11:12:07 +10:00 |
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Josh Deprez
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247caa1373
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level1 -> game package
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2021-09-09 10:24:43 +10:00 |
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Josh Deprez
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d3527d192f
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fix other bugs
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2021-09-09 09:26:41 +10:00 |
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Josh Deprez
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67a8f03cbf
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movement, animation, etc
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2021-09-08 12:24:34 +10:00 |
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Josh Deprez
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d73715f3e2
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walking around on hexagons
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2021-09-07 20:45:04 +10:00 |
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1e029903a6
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projection.go, delete crap
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2021-09-07 13:14:42 +10:00 |
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Josh Deprez
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843db79af9
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camera point at Point3
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2021-09-03 10:30:14 +10:00 |
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Josh Deprez
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96572165e6
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push backgrounds back
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2021-09-02 20:31:24 +10:00 |
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Josh Deprez
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0de0ce3259
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twerks
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2021-09-02 20:23:44 +10:00 |
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Josh Deprez
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5ac31e1e6d
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collider now collides with boxes
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2021-09-02 20:17:45 +10:00 |
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82559faa66
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z motion
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2021-09-02 17:24:08 +10:00 |
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ac39e393ba
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code layout
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2021-09-02 17:15:34 +10:00 |
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db7590f767
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MoveZ, etc
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2021-09-02 16:55:12 +10:00 |
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09167208ea
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add more cubes
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2021-09-02 16:25:01 +10:00 |
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e74ea8de3e
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fix sorting alg
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2021-09-02 16:16:47 +10:00 |
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0565ef0b7f
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add some cubes and stuff
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2021-09-02 16:14:30 +10:00 |
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abdb975979
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progress on isometric
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2021-09-02 15:55:38 +10:00 |
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5116a10303
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refresh level1 and smol tidyup
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2021-09-02 11:55:16 +10:00 |
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Josh Deprez
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df5afe11c1
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anim overhaul, again
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2021-09-02 11:53:04 +10:00 |
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Josh Deprez
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66ddcdabf7
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boxen
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2021-09-01 17:14:24 +10:00 |
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Josh Deprez
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a7ef9671f1
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fix double rate animations
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2021-09-01 13:50:56 +10:00 |
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Josh Deprez
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91785fb6c0
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a nicer solution :)
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2021-09-01 13:28:07 +10:00 |
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Josh Deprez
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7c7fd781d2
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reimplement camera constraint
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2021-09-01 12:07:49 +10:00 |
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Josh Deprez
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8f495888d9
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back to previous way of doing camera
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2021-09-01 10:36:39 +10:00 |
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Josh Deprez
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840847b25b
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improved parallax implementation
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2021-09-01 10:27:13 +10:00 |
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Josh Deprez
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3a9109ae20
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game does everything: updates
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2021-09-01 09:17:08 +10:00 |
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Josh Deprez
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f3bff2b393
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give fill a name
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2021-08-31 10:26:44 +10:00 |
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Josh Deprez
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4557f78175
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tidyups
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2021-08-30 15:53:39 +10:00 |
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Josh Deprez
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65174fff33
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tweak gravity, fix wasm
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2021-08-28 20:32:03 +10:00 |
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Josh Deprez
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3452a32ddb
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invert camera-scene relationship
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2021-08-28 18:07:53 +10:00 |
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Josh Deprez
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6f3c6c88c0
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no more draworderer
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2021-08-28 17:50:54 +10:00 |
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cf34a7785c
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Prepare returns error
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2021-08-27 14:52:24 +10:00 |
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