Commit graph

98 commits

Author SHA1 Message Date
Josh Deprez
fe2558b2c1 WIP: Scan now uses visitor pattern 2021-09-22 15:48:02 +10:00
Josh Deprez
83c3182be1 re-un-re-refactor? 2021-09-22 14:37:00 +10:00
6e771cd3f2 comments cleanups 2021-09-21 17:09:49 +10:00
661a6bbbc0 bubbles working yay!!!!!!!!! :) 2021-09-21 16:53:04 +10:00
9a9dcd0d40 progress 2021-09-21 15:17:59 +10:00
787a05e493 bunch of changes 2021-09-21 14:42:18 +10:00
Josh Deprez
938fd70921 more dag 2021-09-20 15:52:44 +10:00
Josh Deprez
89febffcea WIP: oh god oh fuck 2021-09-20 12:18:03 +10:00
Josh Deprez
e4c15fcd5d handle different projections 2021-09-17 16:47:18 +10:00
Josh Deprez
f5219da56f remove sort method 2021-09-17 14:56:00 +10:00
Josh Deprez
86ee887206 tweak white hex 2021-09-17 13:32:40 +10:00
Josh Deprez
eb9f582f42 bubbles works again 2021-09-17 13:02:31 +10:00
Josh Deprez
45d7f32a2a WIP: topsort adjustments 2021-09-17 12:50:29 +10:00
Josh Deprez
091d36094b bubbleless topsort working 2021-09-17 11:13:39 +10:00
Josh Deprez
43d95c0f65 NewBubble -> bubble.go 2021-09-16 15:07:14 +10:00
Josh Deprez
dd0cb76162 different movement 2021-09-16 15:04:13 +10:00
Josh Deprez
7af49d0787 error checks 2021-09-16 14:53:23 +10:00
Josh Deprez
ecff7f9850 bubble 2021-09-16 14:38:21 +10:00
0981350993 make billboard more complicated 2021-09-15 11:42:07 +10:00
Josh Deprez
d59577fc77 minor renaming 2021-09-13 16:50:35 +10:00
bdb8e6775e progress on draw ordering 2021-09-10 17:18:20 +10:00
Josh Deprez
5afa3a9b00 better drawordering? 2021-09-09 19:11:25 +10:00
Josh Deprez
724b5af8a3 change of bounds computation 2021-09-09 17:16:00 +10:00
Josh Deprez
4c7b447a01 aw refactor, start writing depth buffer 2021-09-09 11:24:56 +10:00
Josh Deprez
cdc9337df5 respawn 2021-09-09 11:12:07 +10:00
Josh Deprez
247caa1373 level1 -> game package 2021-09-09 10:24:43 +10:00
Josh Deprez
d3527d192f fix other bugs 2021-09-09 09:26:41 +10:00
Josh Deprez
67a8f03cbf movement, animation, etc 2021-09-08 12:24:34 +10:00
Josh Deprez
d73715f3e2 walking around on hexagons 2021-09-07 20:45:04 +10:00
1e029903a6 projection.go, delete crap 2021-09-07 13:14:42 +10:00
Josh Deprez
843db79af9 camera point at Point3 2021-09-03 10:30:14 +10:00
Josh Deprez
96572165e6 push backgrounds back 2021-09-02 20:31:24 +10:00
Josh Deprez
0de0ce3259 twerks 2021-09-02 20:23:44 +10:00
Josh Deprez
5ac31e1e6d collider now collides with boxes 2021-09-02 20:17:45 +10:00
82559faa66 z motion 2021-09-02 17:24:08 +10:00
ac39e393ba code layout 2021-09-02 17:15:34 +10:00
db7590f767 MoveZ, etc 2021-09-02 16:55:12 +10:00
09167208ea add more cubes 2021-09-02 16:25:01 +10:00
e74ea8de3e fix sorting alg 2021-09-02 16:16:47 +10:00
0565ef0b7f add some cubes and stuff 2021-09-02 16:14:30 +10:00
abdb975979 progress on isometric 2021-09-02 15:55:38 +10:00
5116a10303 refresh level1 and smol tidyup 2021-09-02 11:55:16 +10:00
Josh Deprez
df5afe11c1 anim overhaul, again 2021-09-02 11:53:04 +10:00
Josh Deprez
66ddcdabf7 boxen 2021-09-01 17:14:24 +10:00
Josh Deprez
a7ef9671f1 fix double rate animations 2021-09-01 13:50:56 +10:00
Josh Deprez
91785fb6c0 a nicer solution :) 2021-09-01 13:28:07 +10:00
Josh Deprez
7c7fd781d2 reimplement camera constraint 2021-09-01 12:07:49 +10:00
Josh Deprez
8f495888d9 back to previous way of doing camera 2021-09-01 10:36:39 +10:00
Josh Deprez
840847b25b improved parallax implementation 2021-09-01 10:27:13 +10:00
Josh Deprez
3a9109ae20 game does everything: updates 2021-09-01 09:17:08 +10:00